Celtic Heroes

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Re: The new Aeon Chests

#52
It is also my understanding they never WILL come back because anything that has been permanently changed never will re-appear...even in chests.
Idk about this one. I didn't open any aeon chests, but I did open my old chest collection last year(post change) and won some packs of ancient idols.
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Re: The new Aeon Chests

#53
Good thing they have bad drop rates seeing the pointless "change" they made to them: a simple word added in an item's description doesn't do anything.
These chests will always be an excuse not to bring new content into the game while still making money out of players. Shameful

Re: The new Aeon Chests

#54
It is also my understanding they never WILL come back because anything that has been permanently changed never will re-appear...even in chests.
Idk about this one. I didn't open any aeon chests, but I did open my old chest collection last year(post change) and won some packs of ancient idols.
They weren't completely removed from game, hence why I am still sitting north of 7k+ of them on my warrior and why it makes complete sense they would still drop from old chests if they are coded to drop from them.
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Clan: Relentless

Re: The new Aeon Chests

#55
Good thing they have bad drop rates seeing the pointless "change" they made to them: a simple word added in an item's description doesn't do anything.
These chests will always be an excuse not to bring new content into the game while still making money out of players. Shameful
I think you've got that the wrong way round. These chests are the reason we're getting new content. Because events have been suspended OTM have been free to work on the large body of new content due later this year (fingers crossed). Maybe you're confusing fashion with content. Fashion is a side show for players who like Pokemon Go. People who, if they were born fifty years earlier would have been stamp collectors and train spotters. Content is the majority of the game that allows regular players to level up and gear their toons. It's what needs continually adding to in order to stop the game from becoming stale for eg players.
clanless in a clan filled world
- and happy to be so

Re: The new Aeon Chests

#56
Good thing they have bad drop rates seeing the pointless "change" they made to them: a simple word added in an item's description doesn't do anything.
These chests will always be an excuse not to bring new content into the game while still making money out of players. Shameful
I think you've got that the wrong way round. These chests are the reason we're getting new content. Because events have been suspended OTM have been free to work on the large body of new content due later this year (fingers crossed). Maybe you're confusing fashion with content. Fashion is a side show for players who like Pokemon Go. People who, if they were born fifty years earlier would have been stamp collectors and train spotters. Content is the majority of the game that allows regular players to level up and gear their toons. It's what needs continually adding to in order to stop the game from becoming stale for eg players.
I'm confused what it means by players who like Pokémon go. There are plenty of adults that play that like the fashion and don't play Pokémon go and wouldn't have been stamp collectors or train spotters.
Zyz 220 Druid
Noah Fences 220 Rogue

Re: The new Aeon Chests

#57
Good thing they have bad drop rates seeing the pointless "change" they made to them: a simple word added in an item's description doesn't do anything.
These chests will always be an excuse not to bring new content into the game while still making money out of players. Shameful
I think you've got that the wrong way round. These chests are the reason we're getting new content. Because events have been suspended OTM have been free to work on the large body of new content due later this year (fingers crossed). Maybe you're confusing fashion with content. Fashion is a side show for players who like Pokemon Go. People who, if they were born fifty years earlier would have been stamp collectors and train spotters. Content is the majority of the game that allows regular players to level up and gear their toons. It's what needs continually adding to in order to stop the game from becoming stale for eg players.
I completely agree -- the legacy bosses and legacy chests were a "get out of jail free" apples that OTM has played, to tide players over while almost the whole studio focuses on new content. Events must be pretty draining for the art team: new areas? New bosses? Exciting! I'd much rather presently have this break, level alts, save gold, kill raids, etc. in waiting of new zones and features than do event after event with very few, long-term content releases.
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Re: The new Aeon Chests

#58
I'm confused what it means by players who like Pokémon go. There are plenty of adults that play that like the fashion and don't play Pokémon go and wouldn't have been stamp collectors or train spotters.
It means people who have a desire to collect things. In the past stamp collecting and train spotting would have been used as catch all phrases to cover the wide gamut of things people might collect. Nowadays collecting physical things has been replaced by collecting virtual things in the younger online generation. As Pokemon Go has become the biggest online thing for collecting rare virtual items, I have used that as a catch all term for people who like to collect virtual things.

People need to keep in mind that CH is an MMORPG and not an MMO collect rare things game. So to most players, and I would hope to OTM, the biggest priority is for the addition of permanent playable content, such is zones, bosses, useful craft skills, etc.
clanless in a clan filled world
- and happy to be so

Re: The new Aeon Chests

#59
I'm confused what it means by players who like Pokémon go. There are plenty of adults that play that like the fashion and don't play Pokémon go and wouldn't have been stamp collectors or train spotters.
It means people who have a desire to collect things. In the past stamp collecting and train spotting would have been used as catch all phrases to cover the wide gamut of things people might collect. Nowadays collecting physical things has been replaced by collecting virtual things in the younger online generation. As Pokemon Go has become the biggest online thing for collecting rare virtual items, I have used that as a catch all term for people who like to collect virtual things.

People need to keep in mind that CH is an MMORPG and not an MMO collect rare things game. So to most players, and I would hope to OTM, the biggest priority is for the addition of permanent playable content, such is zones, bosses, useful craft skills, etc.
I can say that I enjoy new fashion, not because I like to collect it but because I like making my character look cool. No matter what you say a huge part of RPG's is character customization and collecting rare items. Fashion is the this customization that people enjoy and the rare collectibles that people love to collect. Now I agree that these aren't everything that make an RPG, but certainly shouldn't be looked at as not being a part of RPG's.

However with OTM's small team I would say that long term content is something of more importance, fashion isn't a top priority for OTM but its a great filler and brings something new for us players anxiously waiting for the next big update. If they did have a bigger team there would be no excuse to why they shouldn't be doing events and long term content at the same time.
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Wardon- 220 Warrior
Cryptic- 220 Rogue

Epona:
Yeeticus- 220 Ranger

Re: The new Aeon Chests

#60
I can say that I enjoy new fashion, not because I like to collect it but because I like making my character look cool. No matter what you say a huge part of RPG's is character customization and collecting rare items. Fashion is the this customization that people enjoy and the rare collectibles that people love to collect. Now I agree that these aren't everything that make an RPG, but certainly shouldn't be looked at as not being a part of RPG's.
I don't have a problem with fashion in the game. I understand that being able to customise the look of your character is important to most players.
I don't have a problem with people choosing to devote vast amounts of their time, energy, and in many cases rl money to build vast collections of rare fashion. People are free to play the game how they see fit.
What I do have a problem with is the attitudes recently of the small minority of players with vast collections of fashion. The language of their posts have been very demanding. Complaining about OTMs lack of fashion updates recently and insisting they devote more time on designing more fashions. They seem to want to hijack the game and have OTM cater to only their needs to collect yet more rare fashion. These players have been so vocal and demanding, that they actually managed to hijack the Revival Chests, something which the vast majority of players wanted.
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