Celtic Heroes

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Re: Fairest Way to Distribute Raid Drops?

#63
I don't see why 'point hoarding' is so bad. As long as the player is active ad attends bosses, if they want to save their points for say a godly halberd, why cant they?
Yea i dont see why bcuz i dont bid on anything i should be punished. My clan leader hasn't bought a single end game drop this update. Hes content with what he has and feels its better serving his lackeys and i dont think he should be punished for that. And as a reward hes getting a ton of dkp but its the same as everyone he just doesn't spend his.

Re: Fairest Way to Distribute Raid Drops?

#64
I like your system ail but i see it as being such a huge hassle if anything. And while it has its benefits i dont see it negating much for the extra effort. I dislike how bcuz i have 1 hrung brace and i sit there waiting for a godly brace (what I am currently doing), i get outbid by someone who has 2 bracers already and gets a better bracket of EP bcuz he bid on something while mine sit there decaying. Small example but still a possibility.

The fact that u can decay faster than your earn after a certain point shouldn't ever happen. It could work and go down to obtaining very minimal but going negative imo is terrible bcuz i dont i choose to let others get an item that would better benefit them as opposed to me using it as a back up or only solo lvling item.

Re: Fairest Way to Distribute Raid Drops?

#65
Im not sure why everyone is so against point hoarding, only the active members can point hoard, and the active ones deserve the drops. As for fairest way, there isnt one every way has its flaws and advantages, and not one way could work on every world because all worlds are different.
Biteri 224 rogue, Rosmerta, Reserverence.
Yes, I seem to be back again.

Re: Fairest Way to Distribute Raid Drops?

#66
I like your system ail but i see it as being such a huge hassle if anything. And while it has its benefits i dont see it negating much for the extra effort. I dislike how bcuz i have 1 hrung brace and i sit there waiting for a godly brace (what I am currently doing), i get outbid by someone who has 2 bracers already and gets a better bracket of EP bcuz he bid on something while mine sit there decaying. Small example but still a possibility.

The fact that u can decay faster than your earn after a certain point shouldn't ever happen. It could work and go down to obtaining very minimal but going negative imo is terrible bcuz i dont i choose to let others get an item that would better benefit them as opposed to me using it as a back up or only solo lvling item.

we also have an upgrade system, if you got your one royal bracer first, you get pr to upgrade to an imperial which encourages people to claim the lower tier stuff early on
pigman, with the fury of the pigs and the mind of a man
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out

Re: Fairest Way to Distribute Raid Drops?

#67
I don't see why 'point hoarding' is so bad. As long as the player is active ad attends bosses, if they want to save their points for say a godly halberd, why cant they?

in our system, the guy who claimed the first dark or shadow who attended the raid gets pr to upgrade over anyone who wants to claim a godly as their first
pigman, with the fury of the pigs and the mind of a man
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out

Re: Fairest Way to Distribute Raid Drops?

#69
In Retribution there are officers keeping attendance and taking pictures.

For Dragonlord, and possibly DKP there are class captains, with excel sheets that take into consideration how high level you are above dl req/activeness and what you have. They use priority in DL, not sure about DKP.
Where do you come up with these ideas? Gearing members with DL and DKP system are mutually exclusive. Class captains exist only in gearing DL, and have no part in DKP


You are required to be ten levels above the dl piece to obtain it, and now that most of the members have obtained their full dl it has plateaued, there are almost no lines and members which join, level, and show up to bosses can obtain full dl in a matter of weeks. There were times when depending on how many of each class you had to be even a higher level to obtain dl, for example the overpopulation of Rogues caused long lines for that class so the req was increased.
Again, not sure where you came up with this. There are no minimum level requirements to obtain DL pieces other than those imposed by game logic.

I'm not quite sure why you're attempting to debate Retribution's system (a system you're not a part of or the least bit knowledgeable about) with Ail's system he has in place for Avalon. Though radically different they both achieve the same end result, albeit without perfection. But who's perfect?
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Re: Fairest Way to Distribute Raid Drops?

#70
I don't see why 'point hoarding' is so bad. As long as the player is active ad attends bosses, if they want to save their points for say a void halberd, why cant they?
Yea i dont see why bcuz i dont bid on anything i should be punished. My clan leader hasn't bought a single end game drop this update. Hes content with what he has and feels its better serving his lackeys and i dont think he should be punished for that. And as a reward hes getting a ton of dkp but its the same as everyone he just doesn't spend his.
Im not sure why everyone is so against point hoarding, only the active members can point hoard, and the active ones deserve the drops. As for fairest way, there isnt one every way has its flaws and advantages, and not one way could work on every world because all worlds are different.
Point hoarding isn't bad per se, it's really how your clan feels about point hoarding that makes it okay or bad. Most clans/guilds consider it as issue, but not all, and maybe you guys are fine with it. Points decay addresses all these issues, but I can see how some view it as unfair, I even had to convince a few folks that decay keeps the system balanced and in the long run would make the loot distribution smoother.

But I'll give a few of examples and you decide for yourself.

1. Rogue A refuses to take anything because he wants that Void Helm of the Moon from Mordris so he passes on everything to make sure when the Void Helm drops, he has the highest points and could guarantee that it would be his. In the meantime, the rest of the clan are upgrading their equipment and Rogue A is still sporting Meteoric Bracelets and Obelisk rings, and no longer pulls his weight in a raid while the rest of the clan does the work. Essentially it limits clan progression if a lot of people do this and would put a lot of useful items in the clan bank. It is also a self-interest mentality, as everyone should work on upgrading their gear, even slightly, for the greater good. Of course everyone wants a big upgrade every time, but the way the drops in CH works, it would be months or even years, between Void/Godly drops.

2. In a prior MMO (WoW), we used a flat dkp system without decay. The veterans of the earlier instances (such as Molten Core) have accumulated so much points, a year later they are still using those points from Molten Core in the newer instances taking all the new stuff, even though there have been new members in the last 6 months who have been valuable contributing members, they always end up last in the loot list and treated as secondary members by the system. If we had gone this way in CH, clan members who have been killing Aggragoth for 14 months before Hrungnir/Mordris even came out will have tremendous advantage over new members and even though the effort to kill Aggragoth doesn't really matter much for Hrungnir/Mordris now.

3. Ranger B went away for several months, he had a lot of points saved up. In the meantime, the clan has been trying to kill Necro and perfecting their strategy and spending massive amounts of plat in the process during the months when Warrior B was away. Then they finally learned how to kill Efnision and a few weeks later Ranger B came back. Soon enough, a Void Bow dropped and Ranger B due to his accumulated points was able to outbid everyone else for the Void Bow.
Last edited by Aileron on Mon May 19, 2014 9:11 pm, edited 1 time in total.
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