I just ask if anyone needs anything, if they do then they can have it, more possibility to gain than the cost of a few k of virtual currency.
Afterwards it's upto themself to get what they need to revert back if they choose to, but 99% are willing to supply own needs just sometimes they don't have it on them at the time
Re: End game clans - how do you manage Mages and raid bosses
#62Its hard to force someone use a build he doesnt like, mostly lures mage is very boring IMO. How about making an alt mage for lures? The rest will have the common fire/ice lures. As for freeze, I dont think our clannies keep that at the right lvl all the time, but gear does help keeping it that way, and if needed we will give them a free alt book (I dont see the problem, they can try and provide themselves too but if they need alt book we'll get them one).
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly
OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex
OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex
Re: End game clans - how do you manage Mages and raid bosses
#63In my clan we cover all alt book expenses during raids , i dont see why a person would have to alt for every specific raid and be expected to pay it. Especially when they switch from their typical role in said raid.
Pdizz
Warrior
Morrigan
Clan Avalon
Warrior
Morrigan
Clan Avalon
Re: End game clans - how do you manage Mages and raid bosses
#64hi!
Have you guys considered using the freezing staff? Might help out. No class requirement too and any level 100 can equip it. Just need to make sure ur alts have enough vitality to stay on staff and cast freeze with the AOE damages.
In our server we kill priestess upon respawn. I hated alting tbh. Im glad we found a solution to this in our world. Hope you guys do too.
Goodluck!
Have you guys considered using the freezing staff? Might help out. No class requirement too and any level 100 can equip it. Just need to make sure ur alts have enough vitality to stay on staff and cast freeze with the AOE damages.
In our server we kill priestess upon respawn. I hated alting tbh. Im glad we found a solution to this in our world. Hope you guys do too.
Goodluck!
World: LUGH
Class: Mage(reytch)-Rogue(OnceBitten)-Druid(TwiceShy)
Level: 221-223-205 RETIRED
World: EPONA
Clan: SizeMatters
Class: Mage(Mahikera/Niebe/ChocolateMastah)-Rogue(Balisong)-Druid(Albularya)-Warrior(Mandarangan)-Ranger(Palaso)
Level: 225/224/170-224-233-226-225
Relax folks...everything RESPAWNS!
I'm a MIRROR, how I treat you is a mere reflection of how you are to me.
![Image](http://www.nodiatis.com/pub/18.jpg)
Class: Mage(reytch)-Rogue(OnceBitten)-Druid(TwiceShy)
Level: 221-223-205 RETIRED
World: EPONA
Clan: SizeMatters
Class: Mage(Mahikera/Niebe/ChocolateMastah)-Rogue(Balisong)-Druid(Albularya)-Warrior(Mandarangan)-Ranger(Palaso)
Level: 225/224/170-224-233-226-225
Relax folks...everything RESPAWNS!
I'm a MIRROR, how I treat you is a mere reflection of how you are to me.
![Image](http://www.nodiatis.com/pub/18.jpg)
Re: End game clans - how do you manage Mages and raid bosses
#65maybe it's a solution to give every mage the following base skills. These are maxed: Atunement, fire or ice lure, firebolt or iceshards, firestorm or iceblast. You have skillpoints left for a fifth skill. You can divide the needed skills over several mages? So for example one mage with pierce lure is enough. Ofcoure you need alot of mages then. Idk how many end-game maged your server has?