Burger king I think your logic is a bit flawed. Warriors primary role is tanking , rogues primary role if not dps is what ? Dps warriors are playing their class fine but it's not the main use of the class they should not expect to provide the same dps as rogues . A pvp boss zone as the game stands now wouod make warriors overpowered IMO .
Elim I think you may have misread everything I wrote because you got it all completely wrong.
I suggested rogues have an even BETTER dps than they current have. I completely agree that warriors should be primarily tanks. I'm not suggesting they be better dps than rogues at all when I stated the gap should be even wider
The problem is a boss group generally needs 1 tank, so if a few tanks show up some will be useless. Even "dps" warriors are useless for bosses in many cases.
I also said rogues need to be better in PVP. Generally I think all classes need a look in PVP to make it well balanced.
So to summarize my suggestion is simply this:
1) Balance PVP (can talk about this forever but lets just assume we can make all classes equal)
2) Make the area around boss PK zones
3) Forget about target lock and keep the system the way it is, DPS wins kill
Under the system I'm suggesting all classes will have value no matter their build, unlike the current system (dps only factor) or the new target lock system (dps no factor). I respect anybody's right to disagree with what i'm saying as that is the point of a discussion. Just make sure you are disagreeing with what i'm actually saying =p
Tanking should not be limited to the boss. Lets say 4 tanks show up from your clan. One will tank the boss and 3 will be tanking enemy rogues that are trying to take out your clans druids. This adds strategy and a lot more fun IMO
Everyone is bashing lock but noone is looking at the root of the issue here. Its not weaker rogues who are begging for lock. It's the classes who are being unfairly made useless who are the same level as others.