Celtic Heroes

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Re: Months of hard work come into fruition (full disclosure)

#71
unelixired warrior :roll: gj
Believe it or not I only started using hp/energy/armor/def lixes on Hrungnir and Mordris. Didn't even use any on Snorri. But since I started using them, can't really claim unelixired anymore :)

But Hrungnir and Mordris are truly unbalanced, as there are no gear available prior to fighting them that could provide or offset the bonuses one can get from elixirs. Aggragoth certainly doesn't provide any defense or armor items, and Dragonlord is not quite enough to protect the tank vs. Hrungnir and Mordris unless you have 4+ druids and being a lot higher level. OTM won't even give us warriors energy regen from our offhands shields like other classes have, no matter how much we beg for it.

Someone said that these new encounters are a pay-to-win scenario, and I quite agree. The amount of health and short enrage timers for these bosses necessitates 60% haste. The lux haste ring/gloves are just not sufficient. Eventually these fights would become easier once majority of the raid are sporting Hrungnir damage bracelets/rings and Mordris damage helms/weapons. But at this point in the game, sadly it's near impossible to beat without using plat items. It's too bad the game went towards that direction.

+1 Ail
Pdizz
Warrior
Morrigan
Clan Avalon

Re: Months of hard work come into fruition (full disclosure)

#73
unelixired warrior :roll: gj
Believe it or not I only started using hp/energy/armor/def lixes on Hrungnir and Mordris. Didn't even use any on Snorri. But since I started using them, can't really claim unelixired anymore :)

But Hrungnir and Mordris are truly unbalanced, as there are no gear available prior to fighting them that could provide or offset the bonuses one can get from elixirs. Aggragoth certainly doesn't provide any defense or armor items, and Dragonlord is not quite enough to protect the tank vs. Hrungnir and Mordris unless you have 4+ druids and being a lot higher level. OTM won't even give us warriors energy regen from our offhands shields like other classes have, no matter how much we beg for it.

Someone said that these new encounters are a pay-to-win scenario, and I quite agree. The amount of health and short enrage timers for these bosses necessitates 60% haste. The lux haste ring/gloves are just not sufficient. Eventually these fights would become easier once majority of the raid are sporting Hrungnir damage bracelets/rings and Mordris damage helms/weapons. But at this point in the game, sadly it's near impossible to beat without using plat items. It's too bad the game went towards that direction.
I agree with Ail, and just imagine if they ever was to make another boss stronger than that dragon 190 and it be a 6 star. I think many people will have to use almost ever plat item in the store for just one boss. But overall I was there and you guys did a great job from start to end, but they dragon did happen to get unpredictable with its rages towards the end lol I used 26 idols from begeining to end with that fight. Very enjoyable I must say.
“Repetition Is The Key Father of Learning”

Started in since 2011 - O.G.
Server: Morrigan
Rogue: GodOZilla Level 220

CLAN: HAVOC
YouTube Channel:
https://youtube.com/channel/UCfnHbhK9whlW35IhLcqtn_g

Re: Months of hard work come into fruition (full disclosure)

#79
unelixired warrior :roll: gj
Believe it or not I only started using hp/energy/armor/def lixes on Hrungnir and Mordris. Didn't even use any on Snorri. But since I started using them, can't really claim unelixired anymore :)

But Hrungnir and Mordris are truly unbalanced, as there are no gear available prior to fighting them that could provide or offset the bonuses one can get from elixirs. Aggragoth certainly doesn't provide any defense or armor items, and Dragonlord is not quite enough to protect the tank vs. Hrungnir and Mordris unless you have 4+ druids and being a lot higher level. OTM won't even give us warriors energy regen from our offhands shields like other classes have, no matter how much we beg for it.

Someone said that these new encounters are a pay-to-win scenario, and I quite agree. The amount of health and short enrage timers for these bosses necessitates 60% haste. The lux haste ring/gloves are just not sufficient. Eventually these fights would become easier once majority of the raid are sporting Hrungnir damage bracelets/rings and Mordris damage helms/weapons. But at this point in the game, sadly it's near impossible to beat without using plat items. It's too bad the game went towards that direction.
so true im welll past the point of beliving idols are 100% nessicary dont even relativly look at them like a luxury
-kickbutt level 140+ warrior [dps]
-onlysniper level 50+ ranger [dps] [inactive]
-gregmoth level 60 mage on v1 [deleted]
-fankai level 61+ druid [dual log]

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