I am becoming more and more unhappy with the lack of interest from OTM in fixing the totally broken mage class. SomeIbody makes a post about making changes in the Tower, and OTM comes running, and like a lapdog exclaims "What can we do to make people happy?" and everyone congratulated OTM for being involved... yet Mages have been screaming about issues for YEARS ...... YEARS - and nothing been done. I understand that life isnt fair, and I understand that probably if I had it all my way, I would make the mage OP and too easy to level. I get that. I understand that the value in the game is that it is grind, and it should remain grind to some degree. I understand there are different classes, and the truth of the matter is that there are going to be better classes then others ... period. They just arent going to be equal.
But the apathy shown by OTM towards the mage class is becoming disturbing. Maybe I should be happy for their apathy, the last couple times they showed interest, we got nerfed. I'll never forget the day I logged on, killed a couple mobs, and said, "WTH? What happened to all my damage?" Oh, that time, they did the nerf of all nerfs ... they got us good. To be fair, after a major upheaval in the mage community, they buffed up the nerf ... but make no mistake, it was still a nerf in the end.
I find myself leveling, and watching my lure evade, my frostbite evade, my shard evade, my blast evade ... over .. and over. evade evade evade. Heck, IMO, it might be better just to nerf the damage and get rid of most of the evades. At least we will alter our playing style around a much more consistent display of damage. Hey, the third times the charm. You can change the class name from Mage to Nerf at that point.
The best is when I go to a boss with the clan, and I already get ready to spend 5 idols. Sure, Ill admit it, Im overpowered at my level because of my skill bonus in equipment. Ive played straight 30/30 , and no, it really didnt make much of a difference. cant use that excuse to all the naysayers. Ive even tried holding out for a while to let others get most of the aggro ... but no ... that doesnt really help either.
And yes, I'll bring it up again ... the attune issue. This is the most frustrating. We die ... and die ... and die ... and our attune are basically worthless for boss fights because of the cooldownb, yet we need it for leveling.
Look OTM, i know youve heard this all before. i know ... you know ... we want the evades to decrease ... we want some damn armor so we dont die and die and die in boss fights ... and yes, we want our attune to actually we useful in boss fights. If I am going to attrack aggro like a mofo and die way more then any other class, then I should at least get some good hits in between idols.
The point is, when are you going to give a dog a bone, or in this case, a mage a bone? These issues arent addressed. No explanation of why Mages have so many evades, no explanation why you cant have good armour, no explanation why attune MUST remain useless for boss fights. At some point, you need to explain to those of us who have spent a lot of time and money on this game and played this class why you remain stubborn on these issue. Im not saying change all of them now. What Im saying is we need to have a REAL dialogue about this... to be blunt, the way You came running in to cater to those that cried about the tower, I find that disrespectful to those of us in the mage class that have been asking for explanations and changes for a long time.
When are you gonna give a dog a bone? When are you going to have an IN DEPTH discussion about the mage class that is, lets face it, broken and has been broken for a long time.
Hate to tell you but mage is the better class on game