Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Class balance

#81
Druids were made to be a support class to begin with, so trying to levelling it on it's own will probably end up with alot of deaths.

One reason Rogues level so quickly is because they're DPS based and can eliminate a target quickly, so those little 1 and 2* mobs they kill are meant to be killed quickly by them.

I think it evens itself out because since Rogues level so darn quick they also have the most struggle to get geared. Take a look at the ratio of Druids to Rogues in each clan, and look at the line for gear for a Rogue. It's crazy.


So levelling quickly sucks if you end up being 170 with Frozen armor still...

I love all the classes :) except for...Oh god OTM make Ranger fun to play :lol:
I think you prove the whole point of this post right here. That there is imbalance. Maybe if there was balance people would be more opt to level and gear a Druid than a rouge.....hmmmmm
Yup, other classes need to be focused on as much as Rogue is.

I think Rogue has so much focus because it's a class most new players will choose right off the bat (other than Ranger, until they learn it sucks). If Druids were able to support like they're made to do I think it would be alot more enjoyable to play and many more people would play it.

I'm not saying OTM should focus on Rogue less, but they should focus on balancing the other classes just as much as Rogue- that way the classes can be close to even.

But when it comes down to it, the classes never will be even because they're made for different things. Warrior is tank, Rogue and Ranger DPS, Druid support...I think a big complaint people have is that their Druid isn't performing well in solo levelling. It's a support class, and probably will always be at a disadvantage in solo levelling...

Anyway, I hope OTM balances out the classes so that Rogue isn't always in the spotlight.

#GroupTheDruids
#PleaseMakeRangersPlayable
Would you kindly?

Image

Re: Class balance

#82
This is a big as nauseum discussion. The solution is to make a way that all classes can level at the same place. My rogue and mage that are at 215 and can hit levels in 14 lix or under should be the same for my druid (or ranger or warrior)
Zyz 220 Druid
Noah Fences 220 Rogue

Re: Class balance

#83
She is op for her level then, but what she's trying to get through is that with OP gear and a perfect balance, any class can be good, except for Druids.
What do you mean by perfect balance? Balance by definition implies "not op". And now you're arguing that druids are not good whatsoever. Despite being the most necessary class endgame. 6k heals aren't important I guess
Level 220 mage- InnerCircle of Rhiannon
Necro, proteus, unox kills :D
http://www.celticheroes.net/profile.php?hero=runvs

Re: Class balance

#84
OK aside from your need to bash this poster for no reason, are you saying a player doesn't have an understanding of class discrepancies by level 180?
Yes, you're starting to sound like furyion now. Class discrepancies are not linear. They fluctuate. At some levels a class might be better than average, at others it might be terrible.

As an example, at level 180 all she has experienced are otherworld bosses and leveling mobs which have low elemental resist. Her skills might hit 8k on them and she would be led to believing that "mage with op gear is awesome". While at her level that might be the case, at higher levels it is not. A mage with the best gear in the game (which is mathematically unlikely to happen for a decade on any world) would not outdps an average geared rogue or ranger on most endgame bosses. On the other hand, a 150 rogue with the best gear at that level would probably lose to a 150 mage with decent gear on otherworld bosses.

Similarly, how much do you weigh the opinions of a level 120 warrior in farcrag when they tell you about class balance? "rangers are bad dps, I'm only 120 and I can beat a level 170 ranger in pvp" would be your typical response
Level 220 mage- InnerCircle of Rhiannon
Necro, proteus, unox kills :D
http://www.celticheroes.net/profile.php?hero=runvs

Re: Class balance

#85
Similarly, how much do you weigh the opinions of a level 120 warrior in farcrag when they tell you about class balance? "rangers are bad dps, I'm only 120 and I can beat a level 170 ranger in pvp" would be your typical response
Rangers :')
Would you kindly?

Image

Re: Class balance

#86
OK aside from your need to bash this poster for no reason, are you saying a player doesn't have an understanding of class discrepancies by level 180?
Yes, you're starting to sound like furyion now. Class discrepancies are not linear. They fluctuate. At some levels a class might be better than average, at others it might be terrible.

As an example, at level 180 all she has experienced are otherworld bosses and leveling mobs which have low elemental resist. Her skills might hit 8k on them and she would be led to believing that "mage with op gear is awesome". While at her level that might be the case, at higher levels it is not. A mage with the best gear in the game (which is mathematically unlikely to happen for a decade on any world) would not outdps an average geared rogue or ranger on most endgame bosses. On the other hand, a 150 rogue with the best gear at that level would probably lose to a 150 mage with decent gear on otherworld bosses.

Similarly, how much do you weigh the opinions of a level 120 warrior in farcrag when they tell you about class balance? "rangers are bad dps, I'm only 120 and I can beat a level 170 ranger in pvp" would be your typical response
Your post makes no sense, she is saying she is OP for what she does which is levelling so far... So her 8k hits are OP and she is therefor OP, when she gets higher level and more gear is unlocked that she can't access then she won't be OP anymore.

But as of now she would be 'OP' so your post is irrelevant to the situation
Oderint Dum Metuant.

Re: Class balance

#88
But she didn't say she is op for leveling, did she? It was a general statement that "mages are op if they have op gear" which is obviously not true
I hardly think I'm sounding like furyon.

She's speaking from her experience which would be leveling and carrow/OW bosses. She obviously can't go many places in the tower so she doesn't have any experience her. You totally spun her post so you could insult her. You're the only one that brought up end game bosses.

When we generally talk about class balance, it's about the rate of leveling not who is going to do the most damage on end game bosses.

At level 180 on my druid and having leveled also a mage, ranger, and rogue to 180, I had a good understanding of class discrepancies. This didn't have anything to do with end game bosses.
Zyz 220 Druid
Noah Fences 220 Rogue

Re: Class balance

#89
Simple solution: level all 5 classes to end game and gear them with good equips. Then no matter what nerfs come along you will always have the best toon for the job.
Member of Aeon - Taranis - 24 boxer
220+ toons
Ravenleaf druid - Silverstring ranger
Stormsong warrior - Nwerb Mage - Eventide Rogue

Toon histogram:
Level_____|200+|150-199|100-149|50-99|20-49|1-19|
# of toons|_5__|___16___|____3___|__11__|__21_|407|

Who is online

Users browsing this forum: No registered users and 23 guests