Celtic Heroes

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Re: Summary of Infos about incoming UPDATES

#91
Has there been Any discussion, in any future updates, about possible changes to Stats and their effects?

E.G. Less reliance on Str for Weapon DMG - currently, Str is the only Stat involved in Dmg calculation, regardless of class/weapon?
World: Rhiannon

Re: Summary of Infos about incoming UPDATES

#92

This isn't exactly a trade system; it's a mailing system. I have seen it done in many other games with excellent success and not too much whining over lost items.

The main thing to understand is that one MUST only do two-way trades in person as it requires consent of both parties at the same instant. Any other way will make it easier to scam. Then again, these are the obvious things; no need for me to speak.
The mailbox system, are to be used for one-way trades such as:
-Gifting items
-transferring to other Characters
-paying debts, etc.
Arrogance aside, there is a reason to speak. I'm not sure if you mis-read my post or not. The implication was that I had also assumed that the mailbox system would be one of, not trading, but gifting/transferring. ie. trading needs to be done in person.

However, Community's statement here...
[*]Two players, who are not in-game friends, agree to a trade on the forums, but are unable to be online at the same time. Therefore, they use the in-game mail system to conduct the trade.[/list]
These situations would not be possible if the mail system only allowed you to send and receive messages between friends.
...implies that it can be used for trading.

My question is two-sided: a) Was I incorrect in assuming that mailbox was one way? If so, how are people protected? b) Was Community incorrect in saying that. ie. Perhaps he provided that as a positive without thinking of the negative.

In a one-way mailbox system, yes, I would agree that it is a given, and you could continue not speaking. However, Community's statement threw a monkey wrench into what several people assumed was the way it would work.
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Dersu of Herne
lvl 135+ Druid (Double Helix Build)
Clan Infection... of the Britannians family of clans.

Re: Summary of Infos about incoming UPDATES

#93
Dersu, COD? I send you X Item, that we agreed to for 200K. In the mail/letter, there is an accept/COD button. You can only click it (hence accept the attached item) if you have 200K on "your person". You get the item, and 200K is removed from You, and sent back to the mailer.

The only problem I had with this system (in a different game) is that the recipient had 3 days (IIRC) "to decide" if he wants the item and I can't do anything until they accept it. So if Person A, who agreed to Person B for Y Trade, but waits 3 days accepting the mailed item, Person B is missing the item, and his money, for 3 days.
Yeah, COD would be the only reasonable way to do it, if it is in fact a two-way system. (I suspect that Community's statement was rash, however, and that this is actually a one-way mailing system.)

It would require a little more than what you described, though... I think the recipient should have to manually enter the gold into the COD trade window... otherwise it could cause a new type of trickery.

It would also imply that only gold payments would work... I can't see them adding an entire list of every possible item to accept as payment. If it is COD, I wonder if both parties would need a stamp :?:
Has there been Any discussion, in any future updates, about possible changes to Stats and their effects?

E.G. Less reliance on Str for Weapon DMG - currently, Str is the only Stat involved in Dmg calculation, regardless of class/weapon?
Haven't heard anything about that... but the stats were completely made-over with the last update. I can't see them changing too much to them, considering all the work they did to change the engine last year.

In Update 2, for instance, Focus had no bearing on skill power for Druids and Mages... so you had all these toons running around with 10 Focus, because their Warden or Met gave Energy bonuses, and their regen items kicked in enough to keep it up.
Last edited by Dersu on Wed Feb 20, 2013 12:47 am, edited 1 time in total.
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Dersu of Herne
lvl 135+ Druid (Double Helix Build)
Clan Infection... of the Britannians family of clans.

Re: Summary of Infos about incoming UPDATES

#94

Unless it involved a three part system kind of like using a third person to hold the items till both players could do a final confirmation. So if player 1 decided to trade his ammy for an off hand through the mail he sends a special type of mail. This mail that would be designed for trades should work excatly like our current trades but wouldnt need the other person on at the time they accept the trade. So player 1 accepts the trade when player 2 isnt on, player 2 would have to accept the trade when logging in but if player 2 decides to remove the item then accept player 1 would hae to agree again this way they cant just wait for the other player to accept then alter the trade.
Though possible, I would think that a very bulky system. First because of all the hoops that need to be jumped through, and also because I think it would take too much (and allow for too many mistakes) if you had to select the specific item that you wanted to trade for.

If it was only gold, like Mariner's COD idea, it would be less bulky.
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Dersu of Herne
lvl 135+ Druid (Double Helix Build)
Clan Infection... of the Britannians family of clans.

Re: Summary of Infos about incoming UPDATES

#96
What's COD? ._.
It stands for Cash On Delivery.

It is a way of mailing things in real life through the post office, or a courier. In real life, it implies that the recipient pays for the cost of postage when they receive the goods.
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Dersu of Herne
lvl 135+ Druid (Double Helix Build)
Clan Infection... of the Britannians family of clans.

Re: Summary of Infos about incoming UPDATES

#98
What's COD? ._.
It stands for Cash On Delivery.

It is a way of mailing things in real life through the post office, or a courier. In real life, it implies that the recipient pays for the cost of postage when they receive the goods.
Sorry; to clarify Cash/Collect On Delivery means the mail system becomes your (seller) agent, and they collect the cash - for the item price, not the postal fee, once they "physically" deliver the item sent. If recipient does not pay, mail agent does not delivery and sends back to sender (you).

In the other game (LOTR:Online), it was only CASH payments. It would have required a Much, Much, Much more robust system to allow for other items for payment, esp since in that game, you could have identically named items with different stats.
World: Rhiannon

Re: Summary of Infos about incoming UPDATES

#99
Cash on delivery - cod

I think community simply made a mistake or at least. I hope that's the case , maybe he can clear it up for us .

I suspect this is entirely a 1 way mail system , the recipient should be able to accept or refuse the delivery .

Danget Dersu , you are too quick !
I'm also of the opinion that Community jumped the gun in offering that method.

I'm also of the opinion that I am quick... quick like a bunny.
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Dersu of Herne
lvl 135+ Druid (Double Helix Build)
Clan Infection... of the Britannians family of clans.

Re: Summary of Infos about incoming UPDATES

#100

Sorry; to clarify Cash/Collect On Delivery means the mail system becomes your (seller) agent, and they collect the cash - for the item price, not the postal fee, once they "physically" deliver the item sent. If recipient does not pay, mail agent does not delivery and sends back to sender (you).
I probably should have clarified that it could be both. I've always used it for the postage aspect.

eg. Someone forgets something at a training seminar I've organized. They live quite far away, so I send their cell phone or whatnot COD, and they pay the postage when it arrives.

Maybe I'm using the wrong term in English... here in Japan (which is where I first used COD) the same word is used regardless if the recipient is paying for the item or the postage.
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Dersu of Herne
lvl 135+ Druid (Double Helix Build)
Clan Infection... of the Britannians family of clans.

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