List of Community Requests Based on Latest announcement
Posted: Thu Aug 25, 2022 1:50 am
I don't really play the game anymore but I did play for many many years, started in 2011 few months after launch.
Thought I would compile a list of things that the community had been asking over the many years and VR/OTM failed to provide ultimately leading to many to quit including myself.
- Endgame timers, having 72 hour windows is so unfun and boring way to play a mobile game, put endgame raids on set 20 hour timers so it rotates through timezones, every event people love the set timers then it goes back to LONG windows
- Endgame drops, Dhiothu is the only boss that actually allows you to trade up your low tier items for the higher tiers through a 100k trade up gold sink. Add this to EVERY boss from Aggragoth to BT, also remove the mighty and grand tiers of drops, leave majestic/royal/imperial/godly. Some drops have not dropped once on any server in 10 years, like godly moon helm? How is this ok that we have no or 1 godly moon helm 10 years after release.
- More grind content, currently all viable endgame items are locked behind bosses or heavy RNG 5* spawns in random tower locations (apostate braces) add quests where you are required to farm large amounts of certain mobs 10000+ for an item that can compete with EG content, basically like the cooking bosses but for crafting/making gear
- Miniature raids, have some endgame raid content based around mechanics not people, every raid currently you need 20-30 people working together to kill, it would be nice to have endgame content that is dungeon based and available to do with one group of 5-8, also not time gated by spawns and competition
- Add a 10x xp elixir make it cost more plat, since you want to monetise and make money and levelling is still way too slow
- Bring spyrestone braces back to EDL 4/5/6* bosses, this was added back in 2016/17 then randomly removed with no explanation
I definitely had a lot more things but its been so long since I played I forgot most of the gripes I had, feel free to add your own things you have seen the community been asking for over the years, if we even get 10% of what we talk about that's 10% more than any other gaming studio gave the CH community lol
Most of these are small QoL changes, some are a lot bigger expansions and obviously a lot harder to implement, but should be considered when making new expansion content in the future.
Thought I would compile a list of things that the community had been asking over the many years and VR/OTM failed to provide ultimately leading to many to quit including myself.
- Endgame timers, having 72 hour windows is so unfun and boring way to play a mobile game, put endgame raids on set 20 hour timers so it rotates through timezones, every event people love the set timers then it goes back to LONG windows
- Endgame drops, Dhiothu is the only boss that actually allows you to trade up your low tier items for the higher tiers through a 100k trade up gold sink. Add this to EVERY boss from Aggragoth to BT, also remove the mighty and grand tiers of drops, leave majestic/royal/imperial/godly. Some drops have not dropped once on any server in 10 years, like godly moon helm? How is this ok that we have no or 1 godly moon helm 10 years after release.
- More grind content, currently all viable endgame items are locked behind bosses or heavy RNG 5* spawns in random tower locations (apostate braces) add quests where you are required to farm large amounts of certain mobs 10000+ for an item that can compete with EG content, basically like the cooking bosses but for crafting/making gear
- Miniature raids, have some endgame raid content based around mechanics not people, every raid currently you need 20-30 people working together to kill, it would be nice to have endgame content that is dungeon based and available to do with one group of 5-8, also not time gated by spawns and competition
- Add a 10x xp elixir make it cost more plat, since you want to monetise and make money and levelling is still way too slow
- Bring spyrestone braces back to EDL 4/5/6* bosses, this was added back in 2016/17 then randomly removed with no explanation
I definitely had a lot more things but its been so long since I played I forgot most of the gripes I had, feel free to add your own things you have seen the community been asking for over the years, if we even get 10% of what we talk about that's 10% more than any other gaming studio gave the CH community lol
Most of these are small QoL changes, some are a lot bigger expansions and obviously a lot harder to implement, but should be considered when making new expansion content in the future.