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Health and energy sigils after update?

Posted: Wed Sep 14, 2011 3:00 pm
by CerealKiller
I overheard somewhere that sigils might be applied during combat, is this correct? Confirmation would be greatly appreciated.

Re: Health and energy sigils after update?

Posted: Wed Sep 14, 2011 9:54 pm
by Death
Correct. If I remember correctly sigils will restore 1/4 of their value during combat, and outside of combat they will restore 100% of their regular restoration values. This is what I last heard unless something has been changed.

Re: Health and energy sigils after update?

Posted: Thu Sep 15, 2011 7:50 pm
by CerealKiller
Thanks Death for the info. Any word on what type of quest will be available for free platinum? Will it be repeatable?

Re: Health and energy sigils after update?

Posted: Thu Sep 15, 2011 8:25 pm
by Darkvaine
I don't think it will be a quest, more like regular tv offers or download apps, such as Netflix or w.e

Re: Health and energy sigils after update?

Posted: Mon Sep 19, 2011 6:12 am
by Outsmiter
I'm not completely on board with health regen in combat from sigils. Would it not be possible to afk kill the druid boss with a tank that had enough energy sigils?

One could kill anything that way. In PVP or PVE, it could make the game frustrating if someone monopolized boss killings.

Re: Health and energy sigils after update?

Posted: Mon Sep 19, 2011 6:12 am
by Outsmiter
Sorry, I meant a tank that had enough health sigils, not energy sigils.

Re: Health and energy sigils after update?

Posted: Mon Sep 19, 2011 8:34 am
by Anom
Yeah i agree thats a Problem. You can buy a amulett so you get 100% Even in fight, so just buy 100 Health sigils and soloing everything...
I think there should Be a maximum of maybe 10 sigils working in Combat.

Re: Health and energy sigils after update?

Posted: Mon Sep 19, 2011 8:51 am
by admin
Hi there

The sigils in the update work exactly the same way as in the current version of the game.

Thanks!

Re: Health and energy sigils after update?

Posted: Mon Sep 19, 2011 1:22 pm
by Nasim
I would like to see sigals with some effect in combat. Even if you cap it to 50 per tick regen. Enough to help not enough to overpower. If that helps those who financially support the game, well, so be it everyone should be happy :-)

Re: Health and energy sigils after update?

Posted: Mon Sep 19, 2011 5:57 pm
by Death
I would like to see sigals with some effect in combat. Even if you cap it to 50 per tick regen. Enough to help not enough to overpower. If that helps those who financially support the game, well, so be it everyone should be happy :-)
A cap is a wonderful idea. However, people will complain regardless because it is a big advantage. The sigils shouldn't apply in PvP, but putting a cap in place wouldn't be a bad idea. Either way, sigils help significantly if you buy enough.