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Admin fix the Mage (-.-)

Posted: Fri Oct 07, 2011 12:06 am
by naturalarrow
I did not put this in the class forums because the Admin rarely comments ln it. FIREBOLT takes longer to cast and no the skill is weaker. Lure of fire does not work because in order to cast it you have tl be RIGHT BESIDE the mob and they keep interrupting it. AND what is up with the Mobs skills taking away my HP when I have energy shield casted?! -_- I think that is a bug. My energy is my XP so this bug is messing me up....

Re: Admin fix the Mage (-.-)

Posted: Fri Oct 07, 2011 1:11 am
by XLegion
Yes, Pordune has started a thread in the class forums, Mage in update that has the same concerns. I have given a couple of possible solutions to the problem in that post, as well as a suggested tweak for energy shield, and 2 new skill suggestions.

Re: Admin fix the Mage (-.-)

Posted: Fri Oct 07, 2011 2:40 pm
by Drizzt
I think Mage is fine

Re: Admin fix the Mage (-.-)

Posted: Fri Oct 07, 2011 9:31 pm
by Anom
Yeah mage is ok. I think a Aoe skill would Be nice for them to difference them more from Rangers and rogues and make them more neceassary for groups. Warrior could also Need an Aoe skill Bit this should Be weaker.
And PETs for Rangers to make them different to rogues. And maybe traps for rogues and summins for druids to make the classes more difference... But that is offtopic xD