Lure is making mages overpowered
Posted: Thu Oct 13, 2011 9:48 pm
I feel lure with the big distance is making mages over powered I kill stuff quicker than a warrior who was using tams sword I think it should be the sort if spell that is used for bosses maybe reduce it a bit so that there's a chance the mob can interupt but still effective when using in groups against the bosses when it was shorter distance I used it less on the little guys as most mages can deal enough damge to get rid of them fairly quickly and lure really is needed against bosses to take down the huge number of hitpoints that they have and a shorter distance would not effect the castabilty of doing it against a boss as he is normally to busy hitting the guy who is tanking
But not reduce it quite as much as it was before cause if you did need to use like on a blood grove master you had no chance of getting it off
Had some further thoughts on this how about varying aggro distances so 3 and 4 stars let you get close enough to cast lure but the rest don't and you could leave lure as it is
But not reduce it quite as much as it was before cause if you did need to use like on a blood grove master you had no chance of getting it off
Had some further thoughts on this how about varying aggro distances so 3 and 4 stars let you get close enough to cast lure but the rest don't and you could leave lure as it is