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New Zones in the update!

Posted: Wed Jan 09, 2013 3:53 am
by IITubbyII
Okay so i know where the new zones are believed to be, but the one in crookback? wheres the door? never seen it lol. ty in advance :)

Re: New Zones in the update!

Posted: Wed Jan 09, 2013 9:11 am
by admin
There is an ancient sewer system under Farcrag Castle that is currently used by smugglers, this can be reached via a new sewer entrance in Farcrag Castle, via the door in Crookback Hollow and also possibly from the Tavern cellars. There is a cave system with an underground lake that is linked via Shalemont Ravine mine entrance and via a caved in wall in the sewers. From there a rope bridge across a chasm links to a huge underground tunnel area with high level and dangerous enemies. New enemies include giant bats, rats, spiders, scorpions, snakes, troglodytes, firbolg, pirates, lizards, smugglers, trolls as well as a huge dragon boss in a treasure filled cave. Those are the three new areas (Farcrag Sewers, Carrowmore Tunnels, Fingal's Cave) and some of the new enemies.

Re: New Zones in the update!

Posted: Wed Jan 09, 2013 10:15 am
by IITubbyII
ty for the reply :) wow sounds pretty good, looking forward to this update. may i ask, will it have to stop and load in between tunnels? and is there leystones in the new zones?

Re: New Zones in the update!

Posted: Wed Jan 09, 2013 10:39 am
by Precision
Wow admin this sounds amazing!

I find it fascinating how far the game has come from the early days of dustwither now to fully fleshed out cave systems with trolls! It makes me feel special to have seen this game develop right from the start.
Gratz to OTM on a truelly remarkable game, im keen to see how much better it gets and I'm staying along for the ride.

Thank you, pre

Re: New Zones in the update!

Posted: Wed Jan 09, 2013 10:58 am
by IITubbyII
Wow admin this sounds amazing!

I find it fascinating how far the game has come from the early days of dustwither now to fully fleshed out cave systems with trolls! It makes me feel special to have seen this game develop right from the start.
Gratz to OTM on a truelly remarkable game, im keen to see how much better it gets and I'm staying along for the ride.

Thank you, pre
+1 il be staying aswell, no way im leaving the friendships of formed behind :)

Re: New Zones in the update!

Posted: Wed Jan 09, 2013 11:11 am
by Madman
You say that there will be high lvl mobs but what do you as the admin actually consider as high lvl? Is it more of lvl 70-90 or for the 100 and up players or is it like some people want and have 150 and up mobs?

Re: New Zones in the update!

Posted: Wed Jan 09, 2013 11:41 am
by admin
You say that there will be high lvl mobs but what do you as the admin actually consider as high lvl? Is it more of lvl 70-90 or for the 100 and up players or is it like some people want and have 150 and up mobs?
By high level I meant higher than currently exist in the game.

Re: New Zones in the update!

Posted: Wed Jan 09, 2013 4:15 pm
by UziTheLearned
You say that there will be high lvl mobs but what do you as the admin actually consider as high lvl? Is it more of lvl 70-90 or for the 100 and up players or is it like some people want and have 150 and up mobs?
By high level I meant higher than currently exist in the game.
:O wow i cant wait!!

Re: New Zones in the update!

Posted: Wed Jan 09, 2013 4:59 pm
by Solarus
as well as a huge dragon boss in a treasure filled cave.
OH YEAH, Devs made Aggy a bittie :D

Re: New Zones in the update!

Posted: Wed Jan 09, 2013 5:18 pm
by Longcool
Squeeeeee!!!! :D :D :D :D