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Boss Behaviors - post patch - Devs Please Read

#1
Dear devs,

After recent Patch the wisp mobs either are in passive mode, which they wont cast, or crazy spell mode where they randomly blast anyone.

We even tried tanking with full gold resist gear plus resist ring, with resist gold shield and fellwisp still firestriked our tank in ONE sPell. Its fine to make the bosses cast while fighting but there is currently no way to heal through ormeven survive a spell bafrage from ANY of the wisps.

Care to shed some light on this topic?

Re: Boss Behaviors - post patch - Devs Please Read

#3
Use bolas at 15/15 or druids "root" at 15/15 and stay close to the boss (like kissing distance) this will not let them cast and reduce them to normal attacks so healing is easier. :)

4 of us (2 druids lvl 62 and lower plus a warrior and a rogue [me]) took down fellfire, chillywilly, and spirehoof useing these tatics on gwydion. We substituted one of the druids for a ranger with bolas for spirehoof since niether of the druids could root him...bolas worked great and the ranger was lvl 57. So try it and see how u do! Good luck! (u'll need it)

Darkrevenger
Name: Darkrevenger
Class: rogue
Lvl: 83
World: gwydion
Clan: Saints

Name: Epichealtime
Class: druid
Lvl: 46
World: gwydion
Clan: TheMob (chieftian)

Re: Boss Behaviors - post patch - Devs Please Read

#4
Me and a warrior pretty much just 2 man chillmist and felfire. (pretty much cause people walking by decided to help). We were going to try the white one but the unicorn boss was patting over him.

I think it's about placement and a little luck. I don't think they are impossible. The unicorn boss needs two Druids and a tank minumum. The wisps can be taken down with just a tank and Druid.
The Druid boss I can't say yet. He has spawned once that I've seen then disappeared on a server reset. Haven't seen him since.

Hope this helps a little
75 Druid - Luminire (main)
54 Rogue - Lumi
50 Mage - Frawst
50 Ranger - Quickcloud
50 Warrior - Lag

Herne - Shadowknights

Re: Boss Behaviors - post patch - Devs Please Read

#5
GWYDION: Jamessh, lvl87 warrior (Solitaire) and I, lvl65 druid (Templars) two-manned Chillmist. roots work great on him.
and yeah.. still cant root firehoof even with maxed natures ability. :'(
World: Gwydion
Clan: Solitaire
Indira lvl 189 Druid , Job: Healer
LaVerne lvl 160 Rogue, Clan rank: Noob
LadyDiamond lvl 160 Connacht Warrior
BlackBerry lvl 185 Ranger ;Druid Lvl 125;Mage lvl 101

Re: Boss Behaviors - post patch - Devs Please Read

#6
GWYDION: Jamessh, lvl87 warrior (Solitaire) and I, lvl65 druid (Templars) two-manned Chillmist. roots work great on him.
and yeah.. still cant root firehoof even with maxed natures ability. :'(
How was your elixer potion usage??
I think its insane how players use over 100 potions just to stand a chance to kill a boss...
Character: SsHeretic Rogue (79) Clan: Brotherhood Server: Rosmerta
Image

Re: Boss Behaviors - post patch - Devs Please Read

#7
GWYDION: Jamessh, lvl87 warrior (Solitaire) and I, lvl65 druid (Templars) two-manned Chillmist. roots work great on him.
and yeah.. still cant root firehoof even with maxed natures ability. :'(
How was your elixer potion usage??
I think its insane how players use over 100 potions just to stand a chance to kill a boss...

i didn't use an elixir. but i did use mana potions. 687 energy doesnt seem enough to cast roots, lightning, vines and natures touch..
jamessh was using that highly expensive necklace.. i think he used an elixir..not sure what kind.
World: Gwydion
Clan: Solitaire
Indira lvl 189 Druid , Job: Healer
LaVerne lvl 160 Rogue, Clan rank: Noob
LadyDiamond lvl 160 Connacht Warrior
BlackBerry lvl 185 Ranger ;Druid Lvl 125;Mage lvl 101

Re: Boss Behaviors - post patch - Devs Please Read

#8
Ive pretty much 2 man chillmist and felfire. Me (low 70 druid) and 80 warrior. No roots or pots were used at all.
I have a decent amount of sigs for regen. You just need to find the lucky spot where the bosses dont spam their one shot kill skill, and actually all bosses are doable. Even druid boss. Our tank was able to get into that lucky spot and he never lost more than 800 hp at any given time.
75 Druid - Luminire (main)
54 Rogue - Lumi
50 Mage - Frawst
50 Ranger - Quickcloud
50 Warrior - Lag

Herne - Shadowknights

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