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Introducing Developer Diary!

Posted: Fri May 23, 2014 4:30 pm
by CommunityBot
Heroes! Have you been wondering about the events that happen in the background, about how ideas are formed and how they develop into what is finally placed inside Celtic Heroes?
Well here is your chance to find out! Our Developer Diaries shall bring to light the secrets that dwell deep within OTM’s studios, sharing our progress and upcoming ideas with the ones who matter the most, you the players!

Our first Developer Diary is now live and even features a video!

Take a look via: http://celtic-heroes.com/forum/viewtopi ... =3&t=56007

Re: Introducing Developer Diary!

Posted: Fri May 23, 2014 4:33 pm
by TolerentiCrom
New graphics look nice lol :D

Re: Introducing Developer Diary!

Posted: Fri May 23, 2014 4:42 pm
by Galadriel
Thank you, developers. This is an incredible idea and a way to help bridge the gap between the players and OTM. I would love to hear more about how concept art eventually transitions into models with animations (And maybe see some concept art from Gelebron's Tower?).

Re: Introducing Developer Diary!

Posted: Fri May 23, 2014 4:57 pm
by Bitey
Thank you for introducing this! It is a good way for people to get answers to the questions that keep coming up here. Also, thank you for acknowledging the feedback post which (I believe) prompted this: http://celtic-heroes.com/forum/viewtopi ... =6&t=55857

A couple things I noticed from the video:
- Graphics are awesome. 'Nuff said.
- Everything seems more responsive than the game is now, despite having better graphics. I'm going to like the improved playability.
- it seems like everything is sped up, from running to attacking. Was this just done for the development environment, or will this speed increase be in place when the game goes live on iOS?

Re: Introducing Developer Diary!

Posted: Fri May 23, 2014 4:58 pm
by CommunityBot
- it seems like everything is sped up, from running to attacking. Was this just done for the development environment, or will this speed increase be in place when the game goes live on iOS?
Yes its 150%. Otherwise the video would have been longer, we just wanted to give a sneak peek of how the areas and items look :)

Re: Introducing Developer Diary!

Posted: Fri May 23, 2014 6:33 pm
by jAcob123345
I like this

Re: Introducing Developer Diary!

Posted: Fri May 23, 2014 6:44 pm
by Pdizz
This looks really cool. I like the new attack animations!

Re: Introducing Developer Diary!

Posted: Fri May 23, 2014 6:57 pm
by Eragon123
I agree, great idea OTM! Looks wonderful, cant wait!!.

Re: Introducing Developer Diary!

Posted: Fri May 23, 2014 7:07 pm
by Shazta
Any idea of opening new ios worlds like andriod?

Re: Introducing Developer Diary!

Posted: Fri May 23, 2014 10:23 pm
by Immortalius
I wouldnt mind if gameplay was actually sped up. Thx for the diary keep them coming, maybe you could include some of your gelebrons tower ideas/concepts in the next one.