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New Areas...

Posted: Tue Jan 06, 2015 12:09 am
by Anexander
Reading the new about the upcoming release of Celebrons Tower made me reminisce about Celtic Heroes of old...

When I first started playing there were only 6 zones. Farcrag, Lirs, Crookback, Dustwither, Shalemont and Stonevale. Yes, I started playing just after Update 2 was released.

While exploring the lands of Celtic Heroes players noticed a few things...
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A door in Crookback Hollow that did not open! In update 4 this door opened into Dunskeig Sewers!
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A cave entrance in Shalemont Ravine (this looked much different in Update 2 btw). In Update 4 this cave entrance opened up into Fingal's Cave.

Now, for the next update we have been promised Celebrons Tower. And the Tower entrance already exists in game...
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And this got me to thinking, is there any other entrances to things that have not been talked about lately.

To Be Cont'd...

Re: New Areas...

Posted: Tue Jan 06, 2015 12:17 am
by Anexander
There are a few places in game that would be neat to have expanded content added in:
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The MacCroin Castle in Shalemont Ravine! I think it's time we kicked the Connachts butts once and for all!
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Another cave entrance to nothing! This one is in Fingal's Cave. I heard once there is a shipwrecked pirate ship down this cave inhabited by undead pirates!
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In the Otherworld the Blackstones guard Blackstone Castle! Bad, evil guys! Big, black Castle! Oh yeah, I WANT in there!

To be Cont'd...

Re: New Areas...

Posted: Tue Jan 06, 2015 12:21 am
by Anexander
The next one is hard to see...
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Down the Troll path in Carrowmore, on the way to Snorri pit if you look across the chasm there is another path and a tunnel. Ohhhh, the possibilities :)

And now last but not least, as this has been there since Update 1...
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The docks in LIrs that never has a ship to take us to the lands beyond!


I thought I would share my thoughts, sorry for the big ramblings!

Re: New Areas...

Posted: Tue Jan 06, 2015 12:24 am
by Shadowbolt2
If you talk to the onyx/obsidian armour dude he talks about the evil Crom guy... Could build off that story making him an endgame boss inside the fortress :)

Re: New Areas...

Posted: Tue Jan 06, 2015 12:34 am
by jAcob123345
I would love to see these places implemented in the game

Re: New Areas...

Posted: Tue Jan 06, 2015 1:57 am
by Bourne
There are a few places in game that would be neat to have expanded content added in:
IMG_0185.JPG
The MacCroin Castle in Shalemont Ravine! I think it's time we kicked the Connachts butts once and for all!
IMG_0183.JPG
Another cave entrance to nothing! This one is in Fingal's Cave. I heard once there is a shipwrecked pirate ship down this cave inhabited by undead pirates!
IMG_0186.JPG
In the Otherworld the Blackstones guard Blackstone Castle! Bad, evil guys! Big, black Castle! Oh yeah, I WANT in there!

To be Cont'd...
The next one is hard to see...
IMG_0184.JPG
Down the Troll path in Carrowmore, on the way to Snorri pit if you look across the chasm there is another path and a tunnel. Ohhhh, the possibilities :)

And now last but not least, as this has been there since Update 1...
IMG_0182.JPG
The docks in LIrs that never has a ship to take us to the lands beyond!


I thought I would share my thoughts, sorry for the big ramblings!
Am I the only one who thinks you would be better at developing content for this game than OTM?

Re: New Areas...

Posted: Tue Jan 06, 2015 4:19 am
by ThyraUnited
If you talk to the onyx/obsidian armour dude he talks about the evil Crom guy... Could build off that story making him an endgame boss inside the fortress :)
Crom Cruach is supposed to be the final end all be all boss if I remember correctly. Which makes sense with Celtic Lore.

Re: New Areas...

Posted: Tue Jan 06, 2015 4:39 am
by Aralant
The dock has always been so intriguing to me. The fortress also.

Re: New Areas...

Posted: Tue Jan 06, 2015 4:46 am
by Immortalius
Nice compilation! Would be great if they opened up these spots

Re: New Areas...

Posted: Tue Jan 06, 2015 5:08 am
by Shadowbolt2
If you talk to the onyx/obsidian armour dude he talks about the evil Crom guy... Could build off that story making him an endgame boss inside the fortress :)
Crom Cruach is supposed to be the final end all be all boss if I remember correctly. Which makes sense with Celtic Lore.
I would think that the final endgame boss would be morrigan or chaos herself