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Enemy stats

Posted: Sun May 13, 2012 9:10 pm
by Kartier
Ok here's a thought,
When you click on an enemy, why not add a button that shows the stats for that particular enemy. So say if you are about to attack something, u can gear yourself up with resist rings or whatever to be more affective in that fight. Especially in the otherworld where we won't know what the new enemies abilities or weaknesses are. Maybe if u click on the enemy add a button that shows it's hp, damage type (fire, ice, magic, poison, slashing, piercing, etc), weaknesses, level, and maybe a description of the enemy so helps with storyline.
Admin please let me know what u think of this idea.

Re: Enemy stats

Posted: Sun May 13, 2012 9:17 pm
by Gutshank
I've played games like that, but you couldn't see any info like that until after you had defeated the new enemy the first few times.

Re: Enemy stats

Posted: Sun May 13, 2012 10:21 pm
by Cheven
Ok here's a thought,
When you click on an enemy, why not add a button that shows the stats for that particular enemy. So say if you are about to attack something, u can gear yourself up with resist rings or whatever to be more affective in that fight. Especially in the otherworld where we won't know what the new enemies abilities or weaknesses are. Maybe if u click on the enemy add a button that shows it's hp, damage type (fire, ice, magic, poison, slashing, piercing, etc), weaknesses, level, and maybe a description of the enemy so helps with storyline.
Admin please let me know what u think of this idea.
I think this is a great idea.

Re: Enemy stats

Posted: Mon May 14, 2012 6:49 am
by jakethesnake
i like the idea that u have to kill first to see info, and also i think there should be a number of xp needed actually shown, like 12345/15600 or something like that
dreast
lvl 74+
rosemerta epic

Re: Enemy stats

Posted: Mon May 14, 2012 8:52 pm
by Kartier
Maybe as you kill a certain enemy more over time you could learn more about that specific enemy. Say if u killed that enemy 10 times it would show the health of that enemy, then if you killed that same enemy 100 times it would show it's strengths and or weaknesses etc. It could be something to learn about the enemies as we continue killing them. I was thinking originally to see about us to gear up for a fight but the gradual learning of the enemies would be an intersting idea as well.