I made a list of all the raid drops that are junk in my opinion, feel free to add more drops.
- Hrung armour rings: Each tier has 20 different armour rings and because there are 5 different tiers (Mighty, Majestic, Royal, Imperial and Godly) Hrung can drop 100(!) different armour rings.. Really?! These items are one of the most hated items in this game and why did OTM decide to make so many of these? 20 Armour rings would have been enough torture already.
- Trollbone/fang Helm of Warcry. What tank sacrifices his/hers DL/EDL aura for this helm?
- All Hrung helms for Rangers. I don’t have an endgame ranger, so I don’t know a lot about Rangers, but I think no one would wear any of those helms.
- Trollblood/bone Helm of Sacrifice. Why OTM?
- Skull of Grasping Roots. Does this thing even exist and are there Druids willing to use this?
- Skull of Spring of Life. Lol
- Skull of Energy Harvest. ???
- Skull of Sacrifice. What..
- Mordy Rings with useless skills like Hide, Conceal, Defensive Spikes, Entangle, Sacrifice, Energy Well, Energy Harvest and Spring of Life. Mordy doesn’t drop many rings with 2 actual good skills on it. And again, why so many different tiers? Ugh
- Abyssal Armlet of Bandage Wounds. This is my all time favourite worst drop OTM has ever created. What the hell were they thinking when they made this. “Endgame players really need a brace that adds points to Bandage Wounds, because who needs Druids?”
- Abyssal Armlet of Light Heal. I don’t think any Ranger would use this.
- Abyssal Armlet of Explosive Arrow. I think the skill is heavily broken.
- Abyssal Armlet of Sacrifice. Come on OTM.
- Abyssal Armlet of Energy Harvest. Why?
- Necro Rings have also way too many tiers, why cant Necro just drop up to Royal? Event boss does this, so why cant Necro do the same.
- Necral Band of Energy Harvest. I think OTM loves this skill..
- Necral Band of Energy Boost. Not sure if this one exists and although it can be useful for a support Mage, I don’t see many Mages use it.
- Proteus also drops too many tiered Rings like Necro.
I didn’t add Gelebron drops, because its not killed like other Raid yet, but this Raid Boss also needs to be looked at. Aetheric Ring of Light Heal for example..
As we can see now, Raid Bosses drops a lot of junk no endgame player is ever going to use and here we are, after several years nothing has been done about this. Because I don’t want to make a “Bash OTM thread” I would like to ask what OTM can do about these drops. Because they made these drops, I conclude they should play their own game more often or they really need our help!
![Smile :)](./images/smilies/icon_e_smile.gif)
I suggest a few things:
- Remove Grand and Mighty tiered items
- Remove the Hrung Armour Rings entirely or give only 5 different versions of a tiered Ring, like OTM did with the Hrung Damage Rings. This way we get less Armour Rings (I hope) and more chance at good drops. Or just change the drop rate..
- OTM should do research about what skills Endgame players use, because there are so much drops with useless skills it makes me want to cry every time we kill a Raid and get such drop again. This applies for Hrung Skulls, Helms, Mordy Braces, Rings and Necro Braces.
- Please for the love of God, improve the Imperial/Godly/Void drops rates. Is there a server with a Void Fire Bolt Skull yet?
I cant think of anything else at the moment, maybe you guys have other/better suggestions?