Ancient statue abilities quest? I'll look into it.
Will these resistance abilities make it more effectiv? Seems like i will only shrug off some damage after spending a long time leveling the ability.. It might take me a month from 75 till otherworld.. and it only took me 2 weeks from 1-75 as a new player.
They were perfect the way they were before.. 2+ Hours for a single level.. Was the change necessary?
Well to be honest, yes. I mean the abilities let you dodge the heavy skill attacks of the classes. Against the wisps yer prolly right not a serious issue. But against roots, lures, DoTs, Gores etc it starts to matter.
I think legitimately you have some reason to complain, there needs to be a tweak on the SV mob's, but also you were reaching a place in your leveling where it would take more time to level anyway, not like this, but it's certainly being exacerbated by ultra hard mob's against deflection less players.
The game needs to get a few tweaks to make it slightly easier all around, but it's not far off where it should be, it just needs a few pulled back skills and spells from normal mob's that are hitting far harder than they should and a few mob's HP also being higher than it should.
But all said and done, I think with a few tweaks it will be fine. I have extra rebirth/Alt on my toon if you need some, no reason to keep build changing that's a ton of plat thrown down a hole till it gets tweaked.
Teaweasel 121 Druid (Morrigan, Clan: Avalon,
On Hiatus)
Teaweasel 133 Druid (Arawn, Retired)
Best Build is a 30/30 in Thinking for yerself
