I need to stress a few things before I start listing here:
•Otherworld mob's are borderline perfect if you level up in partners or in small groups. Their difficulty legitimizes grouping and by grouping you can kill so many more so much faster than solo. I personally think many players simply need to stop viewing this as a who SOLORPG and start playing a MMORPG.
Stonevale however is another story. These mob's are across the board too difficult.
The wisps, all of them need their dps and their HP decreased by about 15% I would say 20% is too much but 10% too little.
The worst being the 4 star Dreamsong"/ that now under the new SV HP trend are just like little mini bosses
The Druids are healing for almost 30% of their health bar with wild touch. This needs to be nerfed down to like 15%, I have always loved the skill to heal them, but the DMG healed is too much.
The skill attacks of almost all these mob's, especially against players that are largely using just ancient armor is too much dps. Feyblade faeries are an extreme example but one of them hit my then 91 Druid for 450. Lol twice. I got my ass kicked by a lvl 60 at lvl 91 in like 8 sec. I know a feyblade is a 4 star, not questioning the HP of it, but the dps is just a microcosm of the larger issue. Again, I have no issue the fact is it's a rogue I am a Druid, it attacks quickly and interupts me, I'm not stupid to how I got pwned, but the quickness of it was astounding.
All skills used in SV right now are hitting for a ton, I would suggest a dps curtail of about another 15%. The mob's need to be grinded on to level these people and right now they simply can't even survive there, that to me is not a question of ppl needing to learn to play it's a question of making a zone, a lvl 65-80 ecosystem viable for lvling.
Some of this again is exacerbated by players not doing their ancient statue quests, and some of those statues being bugged or respawns bugged. Once players will be able to dodge skills they will do better, but almost every mob in SV right now is OP for even lvl 85-95's getting that 7th Keymaster, just imagine the people who need to lvl up there.