Re: Alchem quarters
#2Yes please!
While you're at it... Can we also remove Dark Fury from Firbolgs and Fetter from Connacht Trappers? Oh, and any Chaos skills from bosses, those are annoying too, and how about we just go and remove all skills from all mobs. They're all so annoying!
While you're at it... Can we also remove Dark Fury from Firbolgs and Fetter from Connacht Trappers? Oh, and any Chaos skills from bosses, those are annoying too, and how about we just go and remove all skills from all mobs. They're all so annoying!

Re: Alchem quarters
#3Actually I enjoy the chaos skills at bosses and rage timers makes endgame interesting.. something that inhibits my movement speed on my mount is pointless when traveling from point A - point B.. is everyone on rose like u? A condescending a$$..Yes please!
While you're at it... Can we also remove Dark Fury from Firbolgs and Fetter from Connacht Trappers? Oh, and any Chaos skills from bosses, those are annoying too, and how about we just go and remove all skills from all mobs. They're all so annoying!
Re: Alchem quarters
#5+1 good idea didn't think of it myself agree better then removing skillIt should at least become resisted at lv205 or lv200.
Re: Alchem quarters
#6-1 to removing
+1 to resisting after you’re high enough to reach next floor
+1 to resisting after you’re high enough to reach next floor

Currently actively playing the game.