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Targeting system
Posted: Thu May 31, 2012 2:07 pm
by Kammera
Your targeting system is flawed in a major way and needs to be fixed. If two people are standing in front of me pretty close to each other i cannot target both i can only target one. This system is so flawed it makes the game hard to tolerate. Even targeting a single target can be a pain.
Re: Targeting system
Posted: Thu May 31, 2012 4:13 pm
by CharBuilder
I agree that this is important for both druids and other classes for various reasons.
Used to be able to hold the attention of several enemies by re-targeting and putting in a couple volleys leaving the druid to heal and watch the perimeter. Now, the targeting is nearly impossible just to select between two enemies when fighting alone.
Whatever changed... please try to fix it so we have a better chance in this harder environment.
Cheers,
Re: Targeting system
Posted: Thu May 31, 2012 4:22 pm
by Zumuclyst
- Agreed. It was better before except for the target dropping issue. Needs to be repaired.
Re: Targeting system
Posted: Thu May 31, 2012 4:31 pm
by RangerXXX
This has really effected the ability of ranger class, no longer can I target and continue to attack, especially in boss fights were the target is constintly moving. Also if there is a group fighting a boss and several people in your way selecting the target is almost impossible. I have to run up to the target to reselect and then restart my attack. Please go back to the previous way.
Re: Targeting system
Posted: Thu May 31, 2012 4:51 pm
by mdimarco
+1, mabye including a friendly target and hostile target will help so we don't have to switch targets as much? To do this you could just target a friendly target either by clicking on their person or from the group list and buffs and heals would go there and attacks would go to the hostile target. In this proposed system you could change your friendly target without removing your hostile target. Also make it easier to target yourself by having your name in the group list (even if you are ungrouped). But yes the accuracy of aquiring targets needs to be improved as well. To improve aquiring hostile targets mabye make it so you click a certain symbol on/above the target just to make clicking more accurate. And mabye make these symbols always be at least a specified distance apart (they can adjust) when things are near each other. Also this symbol could be green for friendly's and red for hostile.
This is an touchscreen game so it is obviously a tough issue to fix, let's be patient people

Re: Targeting system
Posted: Thu May 31, 2012 5:53 pm
by Papi
It is very difficult to select. I have found that tapping the ground beneath the mob does work better, but with all the people in the way it is impossible.
Re: Targeting system
Posted: Thu May 31, 2012 6:04 pm
by mdimarco
It is very difficult to select. I have found that tapping the ground beneath the mob does work better, but with all the people in the way it is impossible.
check out my post above yours. See if it makes sense and what you think about it.
Re: Targeting system
Posted: Thu May 31, 2012 6:32 pm
by Papi
It is very difficult to select. I have found that tapping the ground beneath the mob does work better, but with all the people in the way it is impossible.
check out my post above yours. See if it makes sense and what you think about it.
That might work
Re: Targeting system
Posted: Thu May 31, 2012 8:28 pm
by Nodnarb
+1
Although you can select the targeted friendly via group its almost nearly impossible to select an enemy i have to shut off names and cirlce the boss till i find a place to select it at.
Re: Targeting system
Posted: Thu May 31, 2012 10:41 pm
by Pixxie
Alot of other games have a target next button. Or a closest target button , that would allow you to scroll through available close targets would be ideal.