Celtic Heroes

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caviar debuff

#1
we have been farming for that tome since cooking is out and we just got one and we are extremly disapoited on that caviar
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caviar is hard to get way too much if you ask me so why was it debuff to 100 dmg because whit that dmg it is not even wort farming hours and hours for them i will just use bara brith which is 4dmg less but way easier

can some one confirm either that change was a mistake or will be adjusted again because it suck for the moment

i perfectly know that 240pierc dmg is way too much and should be adjust but 100 is also way too low for the cost
thx

Re: caviar debuff

#3
Caviar wasn’t nerfed, it always gave 100 pierce dmg. Before it said it gave 240 dmg because the description was off but the actual stats were 100.

Imo caviar shouldn’t be buffed but bara brith should be nerfed. Right now bara brith is too close to caviar and can bring your aa damage close to dg and that is too strong.
Because Bara brith costs a ton to make per each?
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“Brevity is the soul of wit.”

Re: caviar debuff

#4
They’re both fine imo for the effort and cost.
LadyNymeria
Level 230+ Rogue
General of Ascension
LadysHeart Level 220+ Druid
Level 220+ Ice Mage Valyria
Heartsbane 220+ Warrior
Level 220+ Ranger Sweet Tansy
Dreamfyre Level 220+ Lure Mage
190 Locker Rogue Catspaw


Danu

Re: caviar debuff

#5
They’re both fine imo for the effort and cost.
Weren’t people complaining about how op the pierce dmg rings were? What makes caviars/baras any different lol
Zkills, Proud general of the beloved KodiakReavers of Belenus, the G.O.A.T clan

Professor/Detective Zkills, op mage of Epona, chieftain of KodiakReavers. Server banned for doing PvP in arena.

Can you do the impossible?
Celtic Heroes Ultimate Challenge

Re: caviar debuff

#6
They’re both fine imo for the effort and cost.
Weren’t people complaining about how op the pierce dmg rings were? What makes caviars/baras any different lol
Only lasts 5 mins, you lose it when you die ...actually have to make it, which costs gold. You get a ring you can equip it forever. You make 20 caviar and it’s gone forever until you go thru the tedious process of farming out it’s ingreidents again. Or collecting grains and buying saffron for bara (which is freaking expensive).

And I never complained about the pierce dmg ring. ;)
LadyNymeria
Level 230+ Rogue
General of Ascension
LadysHeart Level 220+ Druid
Level 220+ Ice Mage Valyria
Heartsbane 220+ Warrior
Level 220+ Ranger Sweet Tansy
Dreamfyre Level 220+ Lure Mage
190 Locker Rogue Catspaw


Danu

Re: caviar debuff

#7
They’re both fine imo for the effort and cost.
Weren’t people complaining about how op the pierce dmg rings were? What makes caviars/baras any different lol
Only lasts 5 mins, you lose it when you die ...actually have to make it, which costs gold. You get a ring you can equip it forever. You make 20 caviar and it’s gone forever until you go thru the tedious process of farming out it’s ingreidents again. Or collecting grains and buying saffron for bara (which is freaking expensive).

And I never complained about the pierce dmg ring. ;)
Well I made about 80 baras in a few days lol. I have so many that I eat them like candy even when I die. It’s not that hard to get em. Expensive yes, but it’s just as expensive as reaching lvl 220 and then using resources to down bt
Zkills, Proud general of the beloved KodiakReavers of Belenus, the G.O.A.T clan

Professor/Detective Zkills, op mage of Epona, chieftain of KodiakReavers. Server banned for doing PvP in arena.

Can you do the impossible?
Celtic Heroes Ultimate Challenge

Re: caviar debuff

#8
Physicial damage rings were permanent, foods require constant ‘maintenance’ to keep a decent supply, you can make 50 or so an hour with decent mastery sure but it gets very expensive, very different to slapping a ring on and getting that damage increase permanently without ever worrying about it,
but imo physical damage rings were broken and dmg food is as well until casters get a food that gives direct damage instead of little bit of focus and hp/resists that will add a negligeble amount of dps compared to the boosts melee gets. especially with other gardens gear stacking focus and ability
Caviar doesn’t need a buff at all, cooking boss drop rates do though, Should be guarnteed 3 drops each kill. I don’t have a problem with recipe drop rates at the moment I think they’re decent rates, but increasing to 3 guarnteed drops would also help more people get the recipes
Nee, Proud CHIEFTAIN of the beloved Aeon KodiakReavers of Belenus,
229 Druid
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Re: caviar debuff

#9
Physicial damage rings were permanent, foods require constant ‘maintenance’ to keep a decent supply, you can make 50 or so an hour with decent mastery sure but it gets very expensive, very different to slapping a ring on and getting that damage increase permanently without ever worrying about it,
but imo physical damage rings were broken and dmg food is as well until casters get a food that gives direct damage instead of little bit of focus and hp/resists that will add a negligeble amount of dps compared to the boosts melee gets. especially with other gardens gear stacking focus and ability
Caviar doesn’t need a buff at all, cooking boss drop rates do though, Should be guarnteed 3 drops each kill. I don’t have a problem with recipe drop rates at the moment I think they’re decent rates, but increasing to 3 guarnteed drops would also help more people get the recipes
I agree with everything you said.

It would be nice for them to include a new recipe in gardens that adds direct dmg to caster skills. I actually didn’t think about it before now, but Gardens should have included a couple of cullinary mobs, one reaver and one lich. I’m still holding onto my golden carps from fishing hoping a recipe is added for those ...
LadyNymeria
Level 230+ Rogue
General of Ascension
LadysHeart Level 220+ Druid
Level 220+ Ice Mage Valyria
Heartsbane 220+ Warrior
Level 220+ Ranger Sweet Tansy
Dreamfyre Level 220+ Lure Mage
190 Locker Rogue Catspaw


Danu

Re: caviar debuff

#10
Physicial damage rings were permanent, foods require constant ‘maintenance’ to keep a decent supply, you can make 50 or so an hour with decent mastery sure but it gets very expensive, very different to slapping a ring on and getting that damage increase permanently without ever worrying about it,
but imo physical damage rings were broken and dmg food is as well until casters get a food that gives direct damage instead of little bit of focus and hp/resists that will add a negligeble amount of dps compared to the boosts melee gets. especially with other gardens gear stacking focus and ability
Caviar doesn’t need a buff at all, cooking boss drop rates do though, Should be guarnteed 3 drops each kill. I don’t have a problem with recipe drop rates at the moment I think they’re decent rates, but increasing to 3 guarnteed drops would also help more people get the recipes
I agree with everything you said.

It would be nice for them to include a new recipe in gardens that adds direct dmg to caster skills. I actually didn’t think about it before now, but Gardens should have included a couple of cullinary mobs, one reaver and one lich. I’m still holding onto my golden carps from fishing hoping a recipe is added for those ...
It's not like they had years to develop gardens or anything lol (sarcasm)

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