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Albion - Update 4?

Posted: Fri Jun 01, 2012 5:35 pm
by buttkissery
I have noticed that along the new quest they have mentioned that albion is south of lirs reach and I was wondering if this was what we are expecting in update 4.
Albion I think would be a great idea, it can lead to so many outcomes such as a war between Lirs and Albion and resulting in a much larger scaled pvp as you choose which place to fight for. Not just this but it would be great to see how you portray Albion, as so many games have put it into their landscapes. My favourite Albion was the original fable on Xbox and they really made it their own.
What I really like from the idea of Albion is that it could add story to the game aswell because at the moment all we have is Lirs under attack, Shalemont under attack, Stonevale has nothing to it, and otherworld is filled with the same monster in different colours. I love this game but I want to see variety and Albion would be perfect.
Send me your opinions on what should be next and your opinion of Albion.

Re: Albion

Posted: Fri Jun 01, 2012 5:44 pm
by MrTubaPerson
Maybe the people in Albion feel that the people in Lir's Reach have wronged them in some way and you have to choose who to fight for, the Albionians (Is that right?) or Clan Maclir.

Re: Albion

Posted: Fri Jun 01, 2012 6:11 pm
by buttkissery
I get what ya mean but im hoping for more in depth of an idea :p
And theres a mistake on my behalf sorry, albion is more of a kingdom containing cities such as camelot and more like that and we all know the stories of camelot (knights of the round table) so maybe camelot would be the new map that goes against lirs.
I think Lirs could be over run with the undead and camelot must defeat the dead. That way you can choose evil undead or good knights .. Also that leads to new skeleton ceharacters for.the undead and new classes such as paladin and necromancers could come out but this is just an idea.

Re: Albion

Posted: Fri Jun 01, 2012 6:26 pm
by MrTubaPerson
I definitely like the idea of progressing as either good or evil, especially since that's always the main conflict between NPCs, so why not actual players? The one concern I have about that is how it would affect higher level players (i.e. 80+). Also, would it be an active decision made in a quest line, or would it be a gradual progression based on choices and events like the ranks in PvP?

Re: Albion

Posted: Fri Jun 01, 2012 6:39 pm
by Shadowking
I reckon the gods should be involved in this. A selection of gods are corrupt and evil and the others good. Theres so many possibilities with this idea. I think if camelot/albion had a castle then the continents could rival each via the castles.
Or another idea is that each world has 2 sections. If you choose good then you spawn in camelot and once you reach high level you will be able to battle your way through to the otherworld leading to the rival land where you can slaughter the opposition or be slaughtered.

Re: Albion

Posted: Fri Jun 01, 2012 6:43 pm
by MrTubaPerson
But if evil is a completely separate game until they collide in the Otherworld, wouldn't that be a bit unfair to players who've put a lot into the game but never had that choice? Not to mention a compete lack of balance because of all the people who would already automatically be put into the "good" category

Re: Albion

Posted: Fri Jun 01, 2012 6:50 pm
by Shadowking
Well there would be a evil or good world select so it could be instant choice..

Re: Albion

Posted: Fri Jun 01, 2012 7:37 pm
by Shadowking
We need more peoples views on this idea.. It doesnt matter how radical your ideas are, put them foward and See if admin likes the thought:P