Page 1 of 2

Why does damage reduction exist?

Posted: Mon Sep 03, 2018 6:58 am
by Furyion
Curious if theres any reasoning behind it...
Heres a vid showing how bad it can get lol

youtu.be/NCqurIBRR5k

Re: Why does damage reduction exist?

Posted: Mon Sep 03, 2018 7:35 am
by BowDude
Are you talking about the crushing resistance? If so, the different resistances exist obviously to ward against specific enemies/areas. For instance, poison resist comes very useful in corrupted gardens. Crushing is useful in that area of otherworld. The resistances are an alternate option to wards that druids use, I suppose.

Re: Why does damage reduction exist?

Posted: Mon Sep 03, 2018 10:35 am
by Moonie
Are you talking about the crushing resistance? If so, the different resistances exist obviously to ward against specific enemies/areas. For instance, poison resist comes very useful in corrupted gardens. Crushing is useful in that area of otherworld. The resistances are an alternate option to wards that druids use, I suppose.
He's wondering why he does so little damage on a mob 60 levels above him compared to a mob at his level.

Re: Why does damage reduction exist?

Posted: Mon Sep 03, 2018 10:55 am
by xXzeemXx
Curious if theres any reasoning behind it...
Heres a vid showing how bad it can get lol

youtu.be/NCqurIBRR5k
Simply because of ur stats.
Try getting a lvl 120 warrior was the exact same stats and gear of ur lvl 60 warrior it SHOULD do the same damage.
That’s what i have been told regarding this topic.

Re: Why does damage reduction exist?

Posted: Mon Sep 03, 2018 7:34 pm
by Furyion
Simply because of ur stats.
Try getting a lvl 120 warrior was the exact same stats and gear of ur lvl 60 warrior it SHOULD do the same damage.
That’s what i have been told regarding this topic.
It's not the stats, lavalord is extremely powerful. It is the level difference, and it reduces the % of damage you do based on how far apart you are. But I was mainly wondering why it exists, since theres not much of a reason for it to.

Re: Why does damage reduction exist?

Posted: Mon Sep 03, 2018 10:09 pm
by Alyssandra
Simply because of ur stats.
Try getting a lvl 120 warrior was the exact same stats and gear of ur lvl 60 warrior it SHOULD do the same damage.
That’s what i have been told regarding this topic.
It's not the stats, lavalord is extremely powerful. It is the level difference, and it reduces the % of damage you do based on how far apart you are. But I was mainly wondering why it exists, since theres not much of a reason for it to.
So people aren't killing mobs they aren't meant to at their level. Keeps progression happening.

Re: Why does damage reduction exist?

Posted: Mon Sep 03, 2018 11:50 pm
by Robert
Simply because of ur stats.
Try getting a lvl 120 warrior was the exact same stats and gear of ur lvl 60 warrior it SHOULD do the same damage.
That’s what i have been told regarding this topic.
It's not the stats, lavalord is extremely powerful. It is the level difference, and it reduces the % of damage you do based on how far apart you are. But I was mainly wondering why it exists, since theres not much of a reason for it to.
I believe it’s because there’s pretty bad scaling on gear towards late game, and it keeps levels relevant. I imagine people could use an army of level 120 toons on legacy in carrow if there wasn’t a penalty, it’s just a symptom of poor scaling I think.

Re: Why does damage reduction exist?

Posted: Tue Sep 04, 2018 3:16 am
by Artisan
Better question....how can I get his 208,216,189 gold...

Re: Why does damage reduction exist?

Posted: Tue Sep 04, 2018 4:52 am
by Tadaaah
I imagine is a design design for balancing.

Re: Why does damage reduction exist?

Posted: Tue Sep 04, 2018 6:02 am
by Shivahh
I noticed this when I used to plvl alts using my mages cloak of fire, In shalemont, I cloaked one of my level 30 or so toons and ran him around the level 35+ area, I did the same with another level 10 or so toon, the damage dealt by cloak despite it being a 50/50 on the level 10 toon was reduced