So I've been leveling my first druid and he's nearly to 100 now. And I'm already frustrated with the constant inturruptions of casting skills. 3 out 5 skills I use have to be cast 2 or 3 times for them to go through. If you get 2 or more mobs on you, forget about casting said skills and wait for stinging swarm and lightening strike to finish them off eventually.
Maybe VR has already addressed this issue and I missed it, in which case I apologize. If not, please consider fixing this as druid dps is already hurting.
Would love to hear from VR on this! Cheers.
Re: Interruption of Skills
#2I rage quit my druid about 10 times before hitting 220 because of that exact reason. Wasting lix because ill die because everytime i try to either dps or heal myself. Boom interrupted.
Re: Interruption of Skills
#3You could post this in the druid section where friendly druidy types will auggest things that will help.
Such as taking on fewer mobs, or if swarm and lightning are doing their job already then whats the worry, or welcome to druid life, or a 100ish druid isn't quite the dps crazed killing machine you expected (yet, thats later).
I know I'll get interrupts when i take on even one for example, and my druid is 217
Such as taking on fewer mobs, or if swarm and lightning are doing their job already then whats the worry, or welcome to druid life, or a 100ish druid isn't quite the dps crazed killing machine you expected (yet, thats later).
I know I'll get interrupts when i take on even one for example, and my druid is 217
Inactive and non playing 218 druid.
Re: Interruption of Skills
#4Honestly it doesn’t get better the further you go
Druids suffer serious interruptions all the time.
I’m a 163 druid and bark nature’s touch and sometimes vines experience interruptions. Unless you play druid people don’t understand the struggle and also they think level 1 skills are useful![Laughing :lol:](./images/smilies/icon_lol.gif)
Druids suffer serious interruptions all the time.
I’m a 163 druid and bark nature’s touch and sometimes vines experience interruptions. Unless you play druid people don’t understand the struggle and also they think level 1 skills are useful
![Laughing :lol:](./images/smilies/icon_lol.gif)
Re: Interruption of Skills
#5I wonder if VR is even aware of this. A good argument can be made they're out of touch enough to not even really know about this issue. Or maybe it's as it was intended by OTM. Still holding out for a reply from a red name.
Honestly right now it sounds like players are just working around a design flaw. I've never played an mmo where this happens.
And I never thought my druid would be a crazed killing machine at any level heh
Honestly right now it sounds like players are just working around a design flaw. I've never played an mmo where this happens.
And I never thought my druid would be a crazed killing machine at any level heh
Re: Interruption of Skills
#62 things must be done about this.
-dps and support skills do not get interrupted (or interrupted way less, like other classes) because as of right now, every single druid skill can get interrupted by any amount of damage that is greater than 0
We can leave Nature touch and Nature breath untouched because i understand the logic behind how they work rn (so druids do not become immortals)
-increase the amount of damage required to interrupt a skill. Let that be for all skills, dps support and hea. I can’t count the amount of times i have to call our dps for help during a legacy like 210 mono, which requires proper positioning to avoid the AoE, just because a lvl 90 1start spider is constantly interrupting my skills because my defense is low enough to receive a whopping amount of 20 damage.
It’s really frustrating and i hope something can be done about it after the Unity update.
-dps and support skills do not get interrupted (or interrupted way less, like other classes) because as of right now, every single druid skill can get interrupted by any amount of damage that is greater than 0
We can leave Nature touch and Nature breath untouched because i understand the logic behind how they work rn (so druids do not become immortals)
-increase the amount of damage required to interrupt a skill. Let that be for all skills, dps support and hea. I can’t count the amount of times i have to call our dps for help during a legacy like 210 mono, which requires proper positioning to avoid the AoE, just because a lvl 90 1start spider is constantly interrupting my skills because my defense is low enough to receive a whopping amount of 20 damage.
It’s really frustrating and i hope something can be done about it after the Unity update.
Re: Interruption of Skills
#7Defense is the answer. With enough defense you can cast through any amount of beatings. I have even off-tanked for Prot.
Pixie of Lugh - 232 Druid
Re: Interruption of Skills
#8Which is a terrible solution just to be able to effectively play a caster class.Defense is the answer. With enough defense you can cast through any amount of beatings. I have even off-tanked for Prot.
Zyz 220 Druid
Noah Fences 220 Rogue
Noah Fences 220 Rogue
Re: Interruption of Skills
#9You can always take advantage of Winds as well. Either Up your defense or lower their attack. Same effect. I prefer defense for multiple mobs and Winds for singles.
Pixie of Lugh - 232 Druid
Re: Interruption of Skills
#10This^^Which is a terrible solution just to be able to effectively play a caster class.Defense is the answer. With enough defense you can cast through any amount of beatings. I have even off-tanked for Prot.
Also with how slow already it is to kill stuff with druids (while lixing for example) you expect people to put points in wind, spend points and gold on dex and defense? It’s terrible. No other class suffers the same problem. Only Nature touch and breath should be interrupted so often.
Dg pants solves this but by then, people that started with a druid would most probably have already switched to another class, got heavily burnt out from the awful experience while lvling, or just straight quit. It really needs to be fixed.