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Damage Flux Solved(Test)

Posted: Sat Nov 03, 2018 8:31 am
by Furyion
Took me almost all day, but I did the math and came up with some interesting info.

youtu.be/XkXU-Ot0G5s

Re: Damage Flux Solved(Test)

Posted: Mon Nov 05, 2018 7:41 pm
by dawnrazor
Crickets .......

Well I thought it was cool anyway :)
What was the 95 percentiles of those hits incidentally? Where would you expect all but 5 % of the hit range to be ?

As a druid i always wanted to know whether there would be a statistically significant improvement in lightning etc with natural focus from a lvl6 hare running, as opposed to not. Also if dot was affected, i seem to get better critical rate nearly always in the last 2 ticks of a cast duration. (Maybe anecdotal though). But i dont have the dedication or patience for thing as cool as those you do.

Re: Damage Flux Solved(Test)

Posted: Mon Nov 05, 2018 7:46 pm
by dawnrazor
P.s. what does RNG stand for ?

Re: Damage Flux Solved(Test)

Posted: Mon Nov 05, 2018 8:19 pm
by Mind
P.s. what does RNG stand for ?
Random Number Generator. Anything that fluctuates in game is based on a RNG.
(this is why people say that luck is gotten from the RNGenie or RNGesius)

Re: Damage Flux Solved(Test)

Posted: Tue Nov 06, 2018 4:20 pm
by e5c4p3artist
Good stuff! Thanks for doing (and sharing) the research that no one wants to do!