Nature's Solace would act just like ice and fire attunement, given the current energy issues druids may be able to live with sigils if given a boost to heals. If heals could be increased by somewhere around 1000 touch and 400 breath at 35/35 I would drop another 100-200$ on sigils because this skill would fix us. Make the green fist icon, or use the energy sucking skill icon and replace it with that tear drop thing wraiths use. I haven't consulted any mages to see what attunements add at max, but I want to say around 1.6k? I wasn't in beta but I highly doubt dragon armor will make a huge increase from my current 42/50 touch at 1550. A % increase wouldn't be bad either, but it would have to be darn near 70-80% of heals at higher levels.
And 3 min cooldown is perfect, other classes will protect squish more if they know we're the difference between life and death
