Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Rip Druids.

#21
;)
Last edited by elvra on Tue Jun 11, 2013 2:40 am, edited 1 time in total.
Root Druid LvL 99+

Favorite Offhand - (Essence Blade)
Favorite Ring - (Royal Root)
Favorite Fashion - (Black Sparkle)

Re: Rip Druids.

#22
Here is the thread I was referring to earlier: http://celtic-heroes.com/forum/viewtopi ... =4&t=34237

Text bolded by me

Hi just to be clear we don't have any publishers or investors, the money earned from the game is going straight back into developing the game further, we are totally committed to CH and getting it to be as good a game as possible.We out of any company I know are more focused on improving the game over everything else, and we often will make decisions that hurt revenue for what we believe is the good of the game. So basically the above statement couldn't be any further from the truth.
I just feel that a druid with nearly full lux, sigils and great gear shouldn't be running out of energy so easily. The recent changes do not seem to be an improvement to the game. The answer to the fight I experienced yesterday would be to buy a ton of sigils if/when they return to the plat store.

Re: Rip Druids.

#23
And I am sure they will come back when they are done QQing. In my extensive play experience as a healing class across many games, druid/healer classes have always been squishy, have always had to learn how to conserve energy/mana, have always had to learn who to heal and who to let die for the sake of the whole group, have always had to watch agro, surroundings, situations.... and whatever else.... MORE than any other type of class. There is nothing underpowered or weak about our healing ability if you know how to do it IMO. If part of that equation requires some sort of gear, then live with having to bring a second or third druid to the group till you have the means of affording, questing, or whatever the gear you need. You don't have to plat dump, but when you do don't throw it in the face of the company that allows it. If you choose to go plat less, and it takes you three months to farm to afford an ammy. Let's just say I don't feel for anyone who has NOT worked hard to earn their keep. Some of us work hard IRL to bypass the woes of games like these, others work hard in game through the woes and become excellent. The last group of the three are the criers who want the devs to make them happy because they don't know how to make themselves happy. Life has taught me to be happy with what I have, expect nothing in return, and when something happens across my path that is epic, cherish it because you as well as others may never experience "this" ever again. Nerf away... I will learn how to adjust accordingly. Does that answer your question of why?
Yes I agree. Druids have always been squishy. They were still squishy pre-update too. That hasn't changed. I bought sigils but not 100's or 1000's of dollars on em so I had to learn to conserve energy pre-update as well. And there is no gear or skills that solve our energy problems atm.We still have to sit out for a few min until our energy regains back. Do you think the Druids on here that are complaining about issues have not worked hard irl and in game to achieve the best druids that they possibly can? I've worked 1 1/2 years building my Druid. I didn't use elixers to level and there were many times I solo leveled. Ive never done anything the easy way if that's what you are suggesting. Ask anyone on my world they will tell you my Druid was the best Druid they ever pvped. I have been happy with everything up until now. Just cause I have a backbone and will stand up for what I believe is right doesn't mean I don't know what makes me happy. I play these games to enjoy the experience. When I can't enjoy the experience anymore I will voice my opinion. You have the same right to voice yours that you are happy that the dev team nerfed Druids. I believe we all want to just enjoy the game which is what everyone should be doing but many people cannot due to recent changes. Like I have said before I can deal with changes but some I will not stand for. I'm fine with target lock even tho it's annoying. It doesn't hinder my leveling whether solo or in groups. I can deal with bosses that have area damage that hit Druids beyond their heal casting range. I've never said I was against making the game being more challenging but at some point they have changed our class too much to where it is not enjoyable anymore. All I ask otm is to make some changes back to what they were previously to where everyone can enjoy the game once again. I don't want to sit out of a fight half the time because my energy drains to fast. I want to be up in the fight healing who I can, buffing players etc. If they fix the energy issues, hw issue and pvp issue, you will not see me on the forums complaining anymore.
Druid 180+ Debinosuke
Rogue 150+ Kartier
Ranger 70 Kartier2
Mage 60 Kartier3
Warrior 35 Kartier4

Clan: Soulsignited
World: Crom

FIX DRUIDS OTM!!
Refuse to buy plat until druid energy issues are addressed!
Post this on your signature if you agree!

Re: Rip Druids.

#24
I agree with alot of these posts. Something's changed and druids are less fun to play in general. The main issue imo is that focus doesnt do anything to increase our heals at high levels. I mean a 39 point boost to healing touch with 100 focus?!?! That is ridiculous! Its like we are better off with tons of vitality. Come on now. Make focus mean something. 100 focus points should add 200 healing touch at my level (161) .

Also our lux gear is horrible. Why should i spend 475k for an offhand that boosts my healing touch by 55!?!?

Please throw us a bone. Help make our class fun again.

Re: Rip Druids.

#25
Alright with a lot of post... :(

Im now a full healer druid and no more an hybrid. Soloing is impossible now. I was testing the full warrior druid just to test... Just possible to lvling a bit but not a long time with out a support druid...

And what are this spiders with their poison? This poison is really too hard for this lvl.

When im healing against boss im afraid by my self and asking always another druid with me now, bosses are too hard.
5 lvl 120+ and 2 druids lvl 111 and 125 to kill a boss lvl 95 6 stars ???

Not a pleasure for me to see my druid like that, im lvl 111...

I was created a couple day ago a mage and i think i will focus on him my play and maybe delet my druid if thats continued.
Peneloppe. Druid of Taranis

Re: Rip Druids.

#26
;)
Last edited by elvra on Tue Jun 11, 2013 2:39 am, edited 1 time in total.
Root Druid LvL 99+

Favorite Offhand - (Essence Blade)
Favorite Ring - (Royal Root)
Favorite Fashion - (Black Sparkle)

Re: Rip Druids.

#27
I agree with alot of these posts. Something's changed and druids are less fun to play in general. The main issue imo is that focus doesnt do anything to increase our heals at high levels. I mean a 39 point boost to healing touch with 100 focus?!?! That is ridiculous! Its like we are better off with tons of vitality. Come on now. Make focus mean something. 100 focus points should add 200 healing touch at my level (161) .

Also our lux gear is horrible. Why should i spend 475k for an offhand that boosts my healing touch by 55!?!?

Please throw us a bone. Help make our class fun again.
Maybe the point is, 55 heal isn't going to make a difference in death or survival of those you are healing, so there is no need to purchase said 475k item...

Or how about, you skill less touch and or stat less focus so the 475k item has a greater affect, therefore you are able to add to DOT, DPS, Buff, or Debuf so to increases your skill rotation potential. I mean seriously... I don't mean disrespect but everyone complaining here has such a one track mind on "HOW A DRUID SHOULD BE" that you all fail to see the multiple possible options that we have with the variety of GEAR, SKILLS, and STATS that are available.

FAIL
FAIL
FAIL

I have full new lux, I DO NOT HAVE energy problems. If you do not have full lux, and you DO have energy problems... make sure you and your clan have a second gimp healer on hand to compensate for your gimpness. <-------(SIMPLE SOLUTION). If you can not heal a boss battle, make sure you call a second or third or fourth gimp healer to ensure your success.<------(AGAIN, Same, SIMPLE SOLUTION).

I mean seriously (for a second time), you all are complaining because you think, as a single healer, should be able to heal, solo, through a fight...that OBVIOUSLY is not currently designed for one, or two, or TEN druids. Figure out HOW many will it take. I bet however many it requires will motivate people to roll more druids. And you cry they are leaving in droves... I proclaim they are, and will be deemed, as the class of all classes to be built, because that is what the game requires. Druid or Die is my MOTTO.

The last thing I want to comment on is the suggestion that 16 toon boss raids only acquire three drops, of which are only partials for full sets of equips. So, let me get this straight. End game bosses, require end game skillz, to obtain end game lewtz... and what, you all want to achieve this gearz in a month, or two, or six. GTF outta here. Your lucky they drop three items and spawn every six, to twelve, to twenty four hours. I've played games where next tier lewt bosses dropped ONE for every 40 toons raid and spawned once a week if lucky... not to mention they required two straight weeks of failed attempts and mass wipes with xp loss, level loss, and gold sinks to figure out. YOU HAVE IT EASY, STOP CRYING.

OTM is on the correct path. All you NUB players need to get on the same path and either start playing, stop playing, or give some real effing feedback that will progress this game, because up to this point all I hear are crying QQ whine nubs that want it their way instead of playing the GAME WAY. And in this situation, the game way is the OTM way.

Future transmissions of concern about game play should include exactly how the game exists in its current state, how the game was in its previous state, and your reasoning in why it should be one way or the other. If you do not have HOW IT IS NOW, with correct and current information on WHAT IT TAKES to do what is NEEDED...STFU, your crying is not going to be considered. THAT my friends, is the reality of the situation. AIIAW,YCKMFA.

Why do you act like what you say is the only valid points? Also assuming that everyone on here complaining as you call it can't ply the game? What about the ones that can truly play the game aswell,and still have energy problems. And at this point what i noticed on the forums if enough people speak up stuff gets done.
Druid-185+ Server-Rosmerta Clan-Forever "Believe none of what you hear,and half of what you see."

Re: Rip Druids.

#28
Once again elvra you do make decent points. We are the difficult healer class and we NEED to adapt for this. As far as the new bosses go, no i dont feel like i should be able to solo heal them. They should take another druid or two to complete. Im ok with that. New strategies im ok with as well. The biggest problem lies not in our healing/buff power, not in the amount of druids needed and not the new difficulty of the bosses. Our biggest problem lies in our energy consumption. I have played many MMO's and in all of them i have always chose the caster class. My personal favorite and in all MMO's the caster classes have had energy issues, as they should if they want to spam skills. Thats the belly of the beast. The number one problem though in Celtic Heroes for us lies in the fact that there are NO potions available for purchase in game for gold. We have horrible energy problems and the only way for us to deal with them is have a mage present, a big problem in its own in the fact that you shouldn't, as a support class, have to rely on another support classes presence in order to be viable. We should be able to do it on our own. Unfortunately for us to do that we need to have a stack of restos to help keep up with our energy. That wouldn't be a big deal if restos were available in game for gold but they aren't. Unfortunatly we either have to spend real life money on plat or hope we can find a plat seller in game, which isn't always easy. Yes if im in a boss group or leveling group with mage that has boost, energy is much more manageable. But if not i feel the pressure... I have to actively not heal and buff some that need it and try and conserve my energy unless i have a plentiful stack of restos bought with my own plat or someone else's.

Should us druids have energy issues if we want to max "specialize" certain skills? Yes! Should we be able to deal with it in game, not needing plat items? Yes!
MaxeesVigor 200 druid
Independent of Lugh

Re: Rip Druids.

#29
Don't forget that resto pots a re 2 updates out of date also. 1000 hp and 1000 energy isn't no where near as good as it was 2 updates ago.
Cmfl level 154 ranger
House level 153 Druid
Call me tim level 150 mage
Clan Avalon
Server morrigan

Re: Rip Druids.

#30
Lol elvra! Can't say much more than that. But i will. :)

I love a challange. I love having to manage energy and run out. It makes bossing more fun. But if us druids aren't able to scale up as the bosses scale up and get harder, something is wrong. I didnt ask for unlimited energy. Actually, double the heal power and double the energy consuption might make things even more interesting! Something needs to happen!

This specifically relates to bossing with 20+ people with 6 or so expert druids 150+. I cant really comment on bossing with lvl 100 druids.

And yes. One resto pot is about one spell. That's crazy.

Who is online

Users browsing this forum: No registered users and 4 guests