Celtic Heroes

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Re: My over look on druid

#12
I would say dont level on pirates for any class...have just picked up my druid again he is 137 atm and would be so so weak if I had trained on pirates. Skill attacks help level abilities with high abilities you can survive easier do just forget pirates they suck.
:0 Pirates are the greatest experience in the history of Ch. On lix as a rouge you can get like 4 bars per lix in a room if I remember correctly.
when pirates are like 70-79 or something like that ,4 bars per elix is crap while my lvl 109 rogue can gain 10 bars per elix.
Owops my bad meant 4 levels lol.
Jikasle - Level 168 Druid - RIP
TheDiz - 201 Rogue
DruiDiz - 145 Druid
NOVALIS

Re: My over look on druid

#13
Druids aren't exactly designed to take hits like a warrior is.
If you are having troubles with levelling because of the low armour, then bark will take you a long way even if it means having to sacrifice a DPS skill.
CHANEL
Crom, 184 druid or whatever

Re: My over look on druid

#14
Why frozen for bosses? Just for some chaos resist and 300 hp? Personally id use whatever makes me heal the best! The rogues will still use 300x more idols than you will while you're healing :)
Correction: Only use frozen if you don't like who you have to heal ;)
Crom - Rebirth Clan
Hectichealer - Lvl 180+ Druid
Golfwang - 190+ Rogue

Arawn
Hectic.

Re: My over look on druid

#19
i find, interestingly, that bark, while useful, isnt useful when i need it to be. by that, i mean, the big hits that hard to heal and recover from (either on me or my leveling partner) come from skill attacks. I do not know how much bark helps against those, but i don't think very much.

what if find (and i am in boggan area now) is the initial skill attack does the big dmg. and if you (or your partner) attract the attention of multiple mobs, the initial skill attacks can kill faster than i can heal.

I am experimenting with bless right now. it will add 900-1000 to all their evasions. While the difference isn't night and day, i do see more evades (making it easier, over the long haul, to keep my partner alive). It seems to be very nice against bosses.

Bless is interesting since at 1 skill point it only adds 5. i figured that i would only be getting 5 points per skill point i put in, but that is not the case.

This is by no means meant to say Bark is bad. Much has to do with the types of mobs you fight and who you are trying to keep alive. I just want to let people know that Bless might be a hidden gem in some situations.

honestly, i would get rid of the pierce, slash and crush wards (since that is essentially bark), increase bark a little bit, and combine the elemental wards (fire, cold, magic) into a single spell (elemental shield) that works just like bark, but for fire/cold/magic. Right now we have too many spells.
Civility, Integrity, and the Hermeneutic of Generosity

World: Lugh
Akbar: Ranger 220+
DrXyn-Druid 180+
Xyn: Mage 170+
Rabka: Rogue 150+
Rabak: Warrior 90+
Clan: Chieftain of Ancients

Re: My over look on druid

#20
i find, interestingly, that bark, while useful, isnt useful when i need it to be. by that, i mean, the big hits that hard to heal and recover from (either on me or my leveling partner) come from skill attacks. I do not know how much bark helps against those, but i don't think very much.

what if find (and i am in boggan area now) is the initial skill attack does the big dmg. and if you (or your partner) attract the attention of multiple mobs, the initial skill attacks can kill faster than i can heal.

I am experimenting with bless right now. it will add 900-1000 to all their evasions. While the difference isn't night and day, i do see more evades (making it easier, over the long haul, to keep my partner alive). It seems to be very nice against bosses.

Bless is interesting since at 1 skill point it only adds 5. i figured that i would only be getting 5 points per skill point i put in, but that is not the case.

This is by no means meant to say Bark is bad. Much has to do with the types of mobs you fight and who you are trying to keep alive. I just want to let people know that Bless might be a hidden gem in some situations.

honestly, i would get rid of the pierce, slash and crush wards (since that is essentially bark), increase bark a little bit, and combine the elemental wards (fire, cold, magic) into a single spell (elemental shield) that works just like bark, but for fire/cold/magic. Right now we have too many spells.
+1 take out wards and bark and make a ultimate skill that makes resistance to everything and making u have more armor
Flamingduckee- lvl 155+ druid full froZen
FlamingDPS- lvl 86 rouge
Flaminghawk- lvl 20 mage
RIP Solitaire
Clansman of Marath
RIP-ferdais blades
Gwydion
John 3:16
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