#2
by Eragon123
For stats, the usual method is a 3 focus/2 vit ratio. If you want to get some melee fighting in, you could put some points aside for strength, at the cost of losing the skill damage and heal buffs that come from high focus.
For skills, it mostly depends on your gear and playstyle. If you are planning to solo level for a while, you will want to consider Strangling Vines and Lightning Strike for damage. For healing....maybe some points in Natures Touch, and then think about what combination you want of Abundance/Shield of Bark/Natures Embrace. As you get more skills and more energy regen, you could try checking out some of the other damage skills like Storm Touch or Stinging Swarm, maybe even use Grasping Roots to help keep mobs away. Druids have a pretty open playstyle that mostly depends on what skill gear you can find, how decent your energy regen is, and what skills you personally like. Some might want to go for the self buffs with some points in bark and abundance, then top your health off with natures touch occasionally. Others may prefer to just max out natures embrace and let that cover some of the healing, occasionally topping off with natures touch.
Some of the skills I would recommend not using:
All types of Wards - these are really only used for endgame. The game doesn’t have much of a reliance on evasions and resistances until endgame bosses.
Small group buffs like Sanctuary or Abundant Aura - as a lower level, you will probably be soloing most of the time, or else levelling with maybe one other person. As such, you don’t need to worry about group buffs that are pretty weak. Abundance is way stronger than Abundant Aura, and Sanctuary isn’t really good until you can get a lot of points in it.
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