Wait wait wait wait...
You're advocating for changes in CH to add features of a class from another game, a class in which you've barely even played?
AND
...We are not surper powerful we just live longer....
How is survivability not a powerful trait?
Not trying to be mean Nodnarb, but I think you need to reroll as a dps class if you want uber dps. Even the "bump in damage" won't be what you desire. You sound like you don't like that other players can DPS a mob faster than you can for a kill. Maybe you should be pushing for solutions that fix kill stealing rather than asking for more dps. More dps would just create further class imbalances. It's been shown throughout the history of all MMOs that it is hard to create a perfect class balance; there will always be players who play their classes better than others, regardless of balance. If players just demand Buffs and Nerfs to each class, you have no controled variables. Find the root of the issue and fix it there, without touching classes if possible. PvP is where class balance gets even trickier.
Problem solving 101:
1. Define and Identify the Problem
2. Analyze the Problem
3. Identifying Possible Solutions
4. Selecting the Best Solutions
5. Evaluating Solutions
6. Develop an Action Plan
7. Implement the Solution
You seem to be skipping straight to Step 6.
1. Druids are well underpowered when it comes to damage making them utterly useless when it comes to a clan boss battle especialy with the new patch. Our heals arnt quick enough making t harder to keep the tank alive and the cooldown for our heals is quite long.
2. The problem is our main 2 offemsive spells are quite weak compared to any class making it quite difficult to kill as fast witch in thus makes it harder to lvl and useless in groups during boss fights because of the lack of damage. Witch isnt right to most high lvl druid who rely on bosses as thier main source of xp as do many other high lvls.
3. You could buff the main skill to do say a set damage rather than a range of damage. Decrease cooldown and cast time on drud heals.
4. Like i stated i would be personally happy with faste heals cause with the right equipment and as we lvl we get stronger thus dealing more damage.
5.When evaluating the two solutions many lower lvl druids and alot of solo druids would want damage but as a high lvl herler the best choice would be the cast amd cooldown rates.
6. its being developed as we speak.
7. its already being implemented.
I took some time to play my monk after that post to see if i could back up what i stated and yes i very well can the monks in that game have enough damage to efectivly take mobs down easily and still come out on top but they also have the abilitie to heal mid battle. They have a well balanced class for thse druids that wish to deal deal decent damage and heal. Then i bought a scroll and tryed military and even my low lvl the monk deals a tremendous ammount of damage but ant heal as well. If gives options which in itself makes it worth the try.
And then theres the staying alive longer. Every class has the skills to make themselves stay alive longer none know how to use it. no you may not be able to heal mid battle but you can slow thier speed if your a ranger push away agro to another if your a rogue worrors shouldnt taunt or if they obtain agro cast prostance which is a huge defence buff mages have energy shield and druids have heals and calm if anyone else is atacking. Every class has something to up thier servivol its just in how and when you use the skills that assist you. So its not a powerful trait its just easier for anyone who plays the druid to survive because its our main function. now think a little damage buff would increase the chance of survival.
by admin » Thu Feb 02, 2012 2:47 pm
Boudica wrote:
make focus also slightly increase elemental(non-physical) damage (effectively enough to notice a difference but not enough to make overpowered) and also increase the amount our heal spells, well, heal.
Hi there, thanks for the ideas, this has been implemented in the forthcoming update.
Thanks!
Does this mean i will have to start useing focus more cause well i guess i can spare 200 or 300 skill points out of health.