Shield of Bark vs Natures Embrace
Which is better, more armour or more healing? Currently my lv 20 bark gives 233 additional armour while lv 16 embraces is 74 per tick. Every additional skill point gives about 10 to 12 more armour on bark and 4 hp on embrace. I did an experinement yesterday. With bark on, dmg received (to me) is abt 75. Without bark on, dmg received is abt 140. So it seems that every 1 armour provides abt 0.3 hp reduction??

Lighting Strike vs Storm Touch
I know there has been a post about this already and i kind of concur with the general public. Storm Touch kind of sucks. I can cast about 2 lighting strikes, 1 nature touch and a few physical wacks during its cooling period. But does it really suck that bad? My lv 16 Storm touch deals the same damage as my lv 23 lighting strike. Thats 7 skill points differences. It also reminds me of fire bolt vs ice shands. Most mages still use ice shands despite the long loading time. Yes, they have lure of ice but they also have lure of fire so if you think in dps wise, shouldnt all mages go fire built and dump ice built due to ice shand's huge cooling period?