Page 1 of 1

Floating this idea out there: Nature's Solace

Posted: Thu May 16, 2013 5:19 pm
by Wretched
Currently the way heals are they suck big time and are far too low to have anything less than 5 high level druids spamming skills with personal eboost mages on a boss if not using bolas. If OTM just made this energy drain skill in a few weeks/days/whatever, and i'm not positive they did or didn't, I would like to offer something also. Druids are in way way way short supply in Arawn at least, think maybe there are 11 end game druids capable of helping.

Nature's Solace would act just like ice and fire attunement, given the current energy issues druids may be able to live with sigils if given a boost to heals. If heals could be increased by somewhere around 1000 touch and 400 breath at 35/35 I would drop another 100-200$ on sigils because this skill would fix us. Make the green fist icon, or use the energy sucking skill icon and replace it with that tear drop thing wraiths use. I haven't consulted any mages to see what attunements add at max, but I want to say around 1.6k? I wasn't in beta but I highly doubt dragon armor will make a huge increase from my current 42/50 touch at 1550. A % increase wouldn't be bad either, but it would have to be darn near 70-80% of heals at higher levels.

And 3 min cooldown is perfect, other classes will protect squish more if they know we're the difference between life and death :P