Entirely depends on the way you want to play your druid;
If you want to play it as full healer, put all your Attribute points into Focus (Unless you can have a 40+ energy regen per tick, sigils included) and Vitality.
Skills you might want to level in that case are: Natures Touch and Natures Embraces for the heals (you can even consider using Bandage Wounds if you are a pure healer and if you have a high First Aid ability), Shield of Bark, and eventually Abundance for the buffs.
If you want to be able to solo and level up alone, then I would recommend putting Attribute points into Focus (unless you have a 35 energy regen, sigils NOT included) and Vitality. Some may also want to add some points into Dexterity for less interruptions while casting, and Strength to hit harder (50 is required to wear the Totem of the Winter King)
Skills used by this kind of druid would be: Lightening Strike and Strangling Vines for the dps, Grasping Roots to stay safe (I don't use it though), Shield of Bark for the buff, and Natures Touch (and Natures Embraces, but you might run out of points) for the heals.
You can of course mix both of these builds since they use almost the same skill setup.
In fact... You can just use
Natures Touch,
Embraces and
Shield of Bark.
Pure healers will then add:
Abundance and
Bandage Wounds
DPS Druids would rather add:
Lightening,
Vines (and
Roots)
It's easier presented this way
(YES, I quoted myself and NO, I'm not Schizophrenic
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