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Energy Harvest
Posted: Thu Sep 05, 2013 2:39 am
by Jstnwrds5
I'm not sure if this has been posted because I don't have much time to be on to search atm but I was just saying that with a 38/30 Energy Harvest it gets me 520 energy BUT it takes 120 energy to cast so It really only gets me 400.
OTM PLEASE listen to us and make energy harvest more useful or lower energy cost on skills. With as many skill points i've put in it and the ring slots I have taken up I should be able to at least be able to somewhat sustain my energy while healing with some slight dps.
Re: Energy Harvest
Posted: Thu Sep 05, 2013 7:53 pm
by Itsdavies
I don't know the usefulness of this skill. You can't rely on it to maintain energy. And i don't notice a change to mob casting rates. Has anyone used skill with a successful purpose?
Re: Energy Harvest
Posted: Fri Sep 06, 2013 9:24 pm
by Kino
Energy Harvest isnt a skill u would want to invest in but ive used it for pvp and drains the other player completely, other then that purpose i dont see any reason to use it
Re: Energy Harvest
Posted: Sat Sep 07, 2013 7:53 pm
by ToeTag
I tried it at 49/40 and it pulls 850 energy from target, but uses 250 so it nets 600. Not bad except the cool down is very long so the points are not a good use. I have the Drop that reduces the cool down 20% and it still is not worth it. If the cool down was cut in half it would be worth it, but not as it stands.
Re: Energy Harvest
Posted: Wed Oct 02, 2013 10:37 am
by Khaine
Harvest energy cooldown item nice i like that
Re: Energy Harvest
Posted: Wed Oct 02, 2013 7:20 pm
by Superman
The skill was put into action very quickly and it does a crappy job of satisfying druids enormous energy drain.
Re: Energy Harvest
Posted: Wed Oct 02, 2013 10:40 pm
by Savaged1982
How does the damage dealt compare to other spells though?
Re: Energy Harvest
Posted: Thu Oct 03, 2013 5:24 pm
by Criminal
even tho i dont have a druid , i would like to have one and make it 50/50 just to troll ppl at the arena
as i heard, even tho it takes a decent amount of energy, it would save only a bit of gold, with the long cooldown and pretty high energy cost
what i would like to have as an item, is a gear that lowers total skills' energy cost by x% (like cooldown, but if it was a mainhand no one would use it)
maybe on next questline gear? and since dl offhands got no rejuv, that idea would save more than rejuv
Re: Energy Harvest
Posted: Thu Oct 03, 2013 6:19 pm
by Superman
How does the damage dealt compare to other spells though?
Skill does no damage. Simply drains energy from target and gives to you.
Re: Energy Harvest
Posted: Thu Oct 03, 2013 10:36 pm
by Jstnwrds5
Here's an Idea! how about give bosses a limited amount of energy that we can deplete?