Focus, unneeded?
Posted: Tue Jan 31, 2012 2:23 am
As I have leveled up through the game I've began noticing a need for focus becoming less and less. With warden gear, focus offhand, and rejuv ammy, I have enough focus to cast all my spells and regain time to cast them again when I have too... With 5 focus.
Also, it would be nice to have more offensive spells. Leveling a Druid is so tedious, hitting 40s with my totem, 60s with vines, 150s with lightning(numbers on somewhat stronger but soloable mobs). Then seeing a warrior the same level come and kill the monster in a few hits. Our advantage is we can heal right? But when you're only in combat long enough to sustain three hits as a warrior where is the benefit of being a Druid? Seeing us gain a spell like cloak of fire, along with vines and lightning would be a great addition and make soloing a little bit better for Druids without making us overpowered.
So why not combine the two problems? Why not make focus NEEDED for Druids so we don't just dump points into VIT, DEX, or even STR. Instead, make focus also slightly increase elemental(non-physical) damage (effectively enough to notice a difference but not enough to make overpowered) and also increase the amount our heal spells, well, heal. This would give us a slight edge on being able to solo better, make group healing better, and make us actually need focus.
Also, it would be nice to have more offensive spells. Leveling a Druid is so tedious, hitting 40s with my totem, 60s with vines, 150s with lightning(numbers on somewhat stronger but soloable mobs). Then seeing a warrior the same level come and kill the monster in a few hits. Our advantage is we can heal right? But when you're only in combat long enough to sustain three hits as a warrior where is the benefit of being a Druid? Seeing us gain a spell like cloak of fire, along with vines and lightning would be a great addition and make soloing a little bit better for Druids without making us overpowered.
So why not combine the two problems? Why not make focus NEEDED for Druids so we don't just dump points into VIT, DEX, or even STR. Instead, make focus also slightly increase elemental(non-physical) damage (effectively enough to notice a difference but not enough to make overpowered) and also increase the amount our heal spells, well, heal. This would give us a slight edge on being able to solo better, make group healing better, and make us actually need focus.