Disclaimer 2: I haven't tested this yet. I have the items for it, but I haven't got a level 100 alt.
The Untouchable PvP Build
Must be: Mage or Druid, at least level 100
Recommended: Less than level 115. This build loses efficacy at higher levels.
Requires at least 5 million gold in items.
"Dat 2200 evade tho"
Stats (both classes)
3 to 2 ratio for focus to vitality.
Dex not recommended.
Skills
Fire mages max fire attune, fire bolt, fire storm. Split remaining points on energy shield and fire lure. Round up on fire lure. Preferably, use a 75 focus ring and 3 skill rings or all 4 skill rings.
Ice mages max ice attune, ice shards, ice blast. Split remaining points on energy shield and ice lure. Round up on ice lure. Same advice on the rings.
Druids max vines, bees, bless, and abundance. Same advice on rings.
Abilites
You must max all abilities—fire magic/ice magic/nature magic/all evasions—except these:
Novelty (recommended but not mandatory).
Hand to Hand.
First Aid.
Gear
Armor: Full meteoric is best. If you don't have full meteoric, full otherworld opal armor with a 70 focus crown is ok as well. Shadow armor is not recommended due to no resistances, even though a full set adds +570 to all evasions.
Weapons (you need all): Shalebone Arctic Stormskimmer (Ice Prison skill), Celestial Dragonstaff (+1000 to all evades), Level 110 Dark Aggy Grim of Flame/Frost/Magic (or other focus weapon)
Offhand: Focus of the Seer (200 focus)
Ammy: Icecrystal Pendant of the Storm's Eye (100 focus)
Misc Charm: Icecrystal Brooch of the Hearth (250 attack, 500 health, 250 energy)
Bracelets: Two bracers of cloaking (each gives +350 to all evasions)
Rings: Icecrystal Band of the Magus (75 focus) with 3 appropriate royal skill rings, OR 4 royal skill rings
Rotation
1. Before a duel, equip the dark aggy book (or other focus weapon) and focus seer.
2. With weapons on, cast buffs. For mages, that's attunement and energy shield. For druids, bless and abundance.
3. Switch to the skimmer. Equip Ice Prison and wait for it to cool down (60 seconds). After 1 minute, recast any buffs that will expire soon (like energy shield).
4. Send a duel request, or engage in arena combat. When the duel/fight starts, immediately freeze your target with Ice Prison.
5. Quickly switch to the dragonstaff. You should now have over 2200 for each skill evasion. (1000 from staff, 700 from both bracelets, at least 500 from abilities)
6. If you are a mage, cast lure and your two attack spells. If you are a druid, cast vines and bees.
7. Once you have finished casting, run out of attack range on your dragonstaff. If in castle, be careful not to run so far away that you lose the duel.
8. If you are a druid, just keep running away, staying out of attack range (kiting). If you are a mage, time your running path perfectly so that you get back into attack range once an attack spell has cooled down. Keep running out of attack range, running back in, and casting spells.
Strengths and Weaknesses
Weak vs: Full vit tank warriors and full str auto attack rangers
Strong vs: Everyone else
Predicted win rate vs players ±20 levels: 99%
% of health expected to have at the end of fight: 90%+
Total gold value of lux items and mounts (shop value): At least 5 million
Reasons why you will win almost every time:
1. The skill ability of an opponent around level 110 will be about half of your skill evasion ability. That's untouchableness.
2. You will have a huge advantage by damaging/weakening your opponent from the start. While your opponent is frozen and you're casting spells, they also can't hit you.
3. You will be running around on an 80% mount, outside of your opponents attack range.
Reasons why you will lose?
![Laughing :lol:](./images/smilies/icon_lol.gif)
1. Lag.
2. Opponent uses hax.
3. You're feeling nice.