Celtic Heroes

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Let's rescue the Rescue skill

#1
Druids carry around with them several pointless skills. Perhaps my biggest disappointment in this game is having skills that are poorly conceived and poorly implemented. At first glance they seem nice but then you quickly discover how unpractical or lame the skill actually is.

RESCUE is clearly one of worst skills.

Having variety in the game is one of its best assets. Rogues for example are very singular which in turn makes them kind of boring. Druids have the most skills of any class, but soooooo many of them are soooooo lame that there really isn't a point of even having them listed, such as Spring of Life and Rescue.

So I propose changing the rescue skill to allow teleportation of one player, to your spot from anywhere in the current area. Currently it can only be used on players within "range", but if this could be changed to including anyone within the same region, it would add a new dynamic to the game.

Got a DPS issue with Snorri... use Rescue to bring a rogue to the fight. Running low on druids at Mordris... teleport another druid to help out. The idea is that instead of pulling rogues out of the fight, you can bring them to the fight.

I know... I can already hear the crying... *not fair*... the idea of being able to teleport a high level rogue instantly to a ffa could be concerning, but what really is the problem with that? Since most druids are never considered an asset to a ffa fight, rescue could bring a new element to the game.

The main issue to making this work is the way you select players. Currently, players out of range are not selectable, but maybe this could be changed some way?

Re: Let's rescue the Rescue skill

#3
Bitey proposed this idea a little while ago. :)

The main detriment is that even if rescue was buffed as such, end game druids most likely wouldn't spend the points just to teleport level 190-200 characters to battle. They would probably help out more if they just invested in a different skill.

Though it's an improvement, it would require a lot of changing to group member selection/targeting mechanics, and even then I couldn't imagine end game druids actually using rescue.

Re: Let's rescue the Rescue skill

#7
This idea would never work. One second I'll be leveling the next I'll be getting trolled by a druid.
Simple fix for that: when a druid casts rescue on someone, the game first requires popup confirmation before teleporting—similar to a duel or trade request.
Or better, they need to be grouped.

Re: Let's rescue the Rescue skill

#9
I like this, however how would it be implemented? How would you select a player from all the way across the map?
I believe you would cast the skill , press the area button which shows you who is in the area, click em and rescue em . Wouldn't really be a rescue skill tho , more like a hall ass skill.

Re: Let's rescue the Rescue skill

#10
I think that it could b usefull in necro fight as is, insta pull rouge out of ls range could save some precious seconds if enough druids have it it could prob b very useful. We havent tried this method yet on our server but its something ide like to try out next time were low on dps.
Twizztedhealz - 224 Druid
Twizztedbuffs - 130 Mage
Matthiaz - 221 Ranger

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