Celtic Heroes

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advice

#1
I was just wondering what I should spend my skill points on I am level 24 and have vines maxes out and roots at level6 lighting bolt or strike or whatever is level 3 and the heal spell at level 2 and mana regen spell at level 3 , what should I spend the rest on, also ive been keeping my health and focus at equal levels so far do u recommend this or is one more important than the other . Thank u :)

Re: advice

#3
stats schould be about:
str: 5
dex: 5
vit: 50
foc: all the reat of the stat points

if u r a soloing druid, max lightning, roots, vines and meditation.
if ur a boss killing druid, natures Touch, Shield of bark, Embrace, abundance and meditation

Hope this helps...
Chiron-lvl 190 Bolgslayer and Wyrmfighter, enthusiastic camper

Re: advice

#4
Gods dammit!!

all you bloody minmaxing children

stop being noobz and create balanced characters for a change!

If you put no points into dex or str then dont expect to be able to hit high level monsters or do them any damage.

you will want to weight your stats towards hp and mana, but not totally minmaxed.
my stats are 60, 60, 85, 90,
i can tank bosses provided someone else heals,
and i can heal other people all day if i have to,
while dropping some vines and lightning bolts into the fray,
soloing mobs is also not a problem.
Fozz
Druid
Morrigan

Re: advice

#6
A druid does most its damgage with skills, and dex and str isnt needed if you are going to use roots.
Dex has it's uses, but Druids really should not need str at all. The main Purpose for having a Druid is to help others, not do all the dmg yourself. Staff dmg on it's own is enough-as long as your spells are active. Just swinging away is the job of a warrior.
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“A man only becomes wise when he begins to calculate the approximate depth of his ignorance.” -Gian Carlo Menotti

Re: advice

#7
Dex and str should be 5.

As for vitality and focus... Its really a question of how much health you want, I've got 400 health and I don't see myself increasing it anytime soon. The rest goes in focus.

A Druid is only useful in groups, for this reason your skills should be made to reflect that. I've got meditation at 10 and spend a lot of time using bandage wounds so my first aid ability goes up. Because when I'm in a group if the tanker is good I'll never be attacked and meditation can run the whole time. Leaving me free to throw nature touch, embrace, bark, and I might try out abundance soon. Because of my high meditation I can use these skills constantly without worry.

As for attacking skills I really don't see a purpose in them. They cancel mediation and leave you with no mana recharge, something I can't live with. They also aren't very good in general compared to other classes attacks. For this reason I don't think they have any purpose, focus more on healing and let your buddy do the damage.

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