Personally, i havent tried this, but I've thought about it, and maybe someone might like it? Ik mdiam said something about this.....
Max cloak
Max lure of fire
Max e shield
Max e boost
Max incinierate
Simple, with a golden fire blade, and heroic gloves, with the golden helm of intensity you should be autoing 200s (with the amazing lure) and have your cloak and incinerate combo for insane damage.
Also, with only e shield being your main energy deprivation, the max e regen really helps
![Smile :)](./images/smilies/icon_e_smile.gif)
This is my current build minus incinerate.
Those points have went into ice shards but with the spell evaded quite a bit and damage varying from 200-800 I feel it is a crap shoot when speaking to its effectiveness.
Cad, why Ice shard and not Firebolt?
Here are reasons why firebolt but incinerate nor iceshard
- Incinerate casting time take 3sec which is quite high chance of interruption while firebolt take 1sec with uninterruptable
- Incinerate at lvl30 for example can dmg up to 1.5k (dif focus gives dif dmg) in 23sec including casting time while firebolt at lvl30 can dmg up to 850/shot and we can do 4firebolt in 23sec which will be 3,400 dmg in total. Big difference!
- Iceshard can make great dmg in 1 shot for example at lvl30 can dmg up to 1.5k which shorten 1.5k of an enemy health in 2sec (casting time) but cool down time for next shot is 15sec and its still interruptable casting while firebolt will do 850 in every 5sec
- Iceshard will take skill pts for lure to highen or max its dmg and lure of ice doesn't give benefit to other skills. we can save these skill pts for better choices
- If mages don't have problem with energy regen, i would lower E-boost and go for iceshard but most mage do so melee is brought here as alterative and it works very well. Thus, cutting off other skills (incinerate & iceshard) is not only save energy and skill pts but it also save time of casting for more melee hits
Hope I've given u enuff reasons :-D
FH