For starters, I am not a mage. I have a lure mage, but that's it. Never tried using a conventional mage build. I am a rogue, and no this isn't a whining post.
Ok so I agree with 90% of the balancing patch. Damage nerfs were pretty good in terms of balancing classes. 45% on blast may be a bit much, but we'll see in time.
But here is the main point of my post. Energy shield did not need a nerf. The opposite, in fact. I know mages have terrible armour. Dragonlord gloves for warrior have almost the same armour as my mage's frozen bp.
We know OTM can make skills different in PvP, so I propose this:
Not only change energy shield back to how it was, but either give the shield a bit of a boost or reduce the energy cost.
BUT here's the kicker!
Before people yell "but it's fken op in pvp!", what if the skill was reduced in effectiveness in pvp mode just like heals?
There's my two cents.
Energy shield suggestion (from a non-mage)
#1Belenus
Elementals
Kiyarah - 222
PiercingHeart - 193
Kiystroyer - 139
Hexi - 137
Alleviate - 135
Elementals
Kiyarah - 222
PiercingHeart - 193
Kiystroyer - 139
Hexi - 137
Alleviate - 135