Celtic Heroes

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Re: Dear mages

#202
Mages are still the most powerful class damage wise. They were buffed so much in the update that you think the reduction is massive, but it really isn't. Mages still do a lot more damage than they did in comparison to update 3. The same cannot be said for some other classes.

So stop whining.
I disagree with you. Yes mage got a damage boost,probably bcs we cant solo anything without it?
Mage best damage class? Please..rogues hitting 1200s auto each 1,675seconds isnt damage? Imo mage was perfect before the big nerf and now people who were whining got the mage class grounded...
Yes,alot more damage than update 3, needed it..
You don't take into account rogue misses or the fact we need a mage there to lure to hit that amount. Have a look on a boss without a lure mage there my autos go from 1300 average to 150-200 then they get missed half of time. Your class was overpowered and still is.
Brookie1 lvl 172+ rogue rosmerta. Best damn rogue ever! Clan awakening

Re: Dear mages

#203
Mages are still the most powerful class damage wise. They were buffed so much in the update that you think the reduction is massive, but it really isn't. Mages still do a lot more damage than they did in comparison to update 3. The same cannot be said for some other classes.

So stop whining.
I disagree with you. Yes mage got a damage boost,probably bcs we cant solo anything without it?
Mage best damage class? Please..rogues hitting 1200s auto each 1,675seconds isnt damage? Imo mage was perfect before the big nerf and now people who were whining got the mage class grounded...
Yes,alot more damage than update 3, needed it..
You don't take into account rogue misses or the fact we need a mage there to lure to hit that amount. Have a look on a boss without a lure mage there my autos go from 1300 average to 150-200 then they get missed half of time. Your class was overpowered and still is.
Maybe lures should have been given to the class that needed it. And mage spells evade alot more often.
Rogues had no place in top highest dmg rankings from the start. Its just wrong.
Don't worry, the coachman is dead. The horses are dead. The carriage is dead.

Re: Why the aggressive mage nerf ?

#204
First off the mages nerf was pretty much because mages all went full dps. Everyone expects a warrior to tank because only a warrior can do it effectively, everyone expects a druid to heal because only a druid can do it so why cant ppl expect mages to help keep up with energy regen. In the last few aggy fights when sigils were horrible we had druids needing energy only to find out our mages didnt use the skills because they relied on sigils imo this is wrong ur given the skill and are the only class who could have helped but decided to go full dps. Besides that lures are mage only skill and speed up a kill extremely but most mages dont use lures outside of what they specialize in which caused melee classes to not have a chance on bosses. Had mages been more balance and been hybrid possibly sharing the load with ur mage clan members like druids do many wouldnt have complained about mages op.

Now for the nerf im in no way trying to make mages as strong as they were but even i think it was way to much but its the effect of nobody coming up with solutions before OTM decided to handle it. Personally all the nerfs should have been half of what it was so instead of nerfing ice blast by 45% it would be nerfed by 20-25% ice shards 5% and the others the same. As for eshield this skills shouldnt have been nerfed at all outside of pvp and the only nerf acceptable to me in pvp on eshield is a duration nerf to prevent double casting other then that the nerf shouldnt have happened.

After this if rogues still cant get the kill even with lures then something is obviously wrong with rogues as many already say there is and imo all other classes should be boosted while mages are brought down a little.

Re: I cant lvl anymore!!!! Because ice blast is so bad atm:(

#205
I cant kill boggan workers(lvl130) (without enerhy shield) anymore:( i always have to use energy sheild
So i cant lvl fast anymore:(!!!!
WAAAAAAA!!! :cry:
Pls increase it back!!!
Comon :cry:


Thanks! :cry:
This is exactly the problem.

Mages were so OP before they were destroying mobs in 2 hits their own level, before they even got close.

Yet you want it like that again? You've lost it mate, this is why they got nerfed in the first place, that was way too rediculous.
Ph.D. in Broscience
Level 10+ in all classes
Veteran player - playing since 2014
Recruit
50+ in all stats

Re: Dear mages

#206
Mages are still the most powerful class damage wise. They were buffed so much in the update that you think the reduction is massive, but it really isn't. Mages still do a lot more damage than they did in comparison to update 3. The same cannot be said for some other classes.

So stop whining.
I disagree with you. Yes mage got a damage boost,probably bcs we cant solo anything without it?
Mage best damage class? Please..rogues hitting 1200s auto each 1,675seconds isnt damage? Imo mage was perfect before the big nerf and now people who were whining got the mage class grounded...
Yes,alot more damage than update 3, needed it..
No rogues auto 1300 on mobs their own lvl, your numbers are way out of line.
Mages were already top dps in update 3, update 4 put then on a pedestal so far above the rest of the classes it isn't even funny. Most mages i know bragged about their damage on mobs and bosses, so don't come here claiming you needed the damage buff.

Truth is, and the admins have already stated and agree woth this, is that mages were buffed so much in the update, that the patch seems like it was a massive nerf but really it wasn't if you compare your damage to update 3. It is still a lot higher. No other classes were buffed up to that extent.

From what i have seen on the forums, mages think it is perfectly fine when they are destroying mobs their own lvl in 2 hits. Rediculous expectations.
Ph.D. in Broscience
Level 10+ in all classes
Veteran player - playing since 2014
Recruit
50+ in all stats

Re: Why the aggressive mage nerf ?

#207
I want comments on mages changes:
Decreased energy cost of Ice Blast by 10%
Decreased power of Ice Blast by 45%
Decreased power of Ice Shards by 10%
Decreased power of Firestorm by 20%
Decreased power of Incinerate by 10%
Decreased power of Energy Shield by 25%
Increased recast time of Firestorm by 5 seconds

1. E sheild skill is only one skill make mage soloable. It shd be increased the effect instead maybe with the help by other skill.
- reduced DPS need longer survive to solo
2. Ice blast 45% is insane and maybe 10% is reasonable
- compensated with current slower recast and casting time already.
3. Ice shard shouldn't reduce further as the skill fluctuated range too huge maybe mages hit about 60% of it stated maxed DMG with good ice lured.
- skill dmg fluctuated range does their effect to reduce this skill already.
4. Fire storms is ok reduce 20% but pls make this skill DMG more stable as it could hit from 20% to 70% of it maxed dmg stated most of the time with good fire lured. It shd be like more stable range as firebolt %
5. Incinerate is ok reduced 10% as usually the dmg fluctuating cant really notice the 10%
- it shd compensate with increase of fire cloak power as mobs now hit slower but hit harder.

Generally, mages can't improve the hitting probability so the evades of our skills are sometime went crazy.
The secret of this evades will never told but mages will feel it by themselves .

Personally, if one thumb make firebolt ( only best faster cooldown although slower then pre update) not evade able then i am fine all the above changes done!

Thank you.

Re: Why the aggressive mage nerf ?

#208
If you want mages to go support then nerfing energy shield is not the way to go either
With bosses massive area damage taking away mages only protection is just a kick in the teeth
We all know these nerfs came about because of certain exploit builds why not just nerf that build its easy to do add an attack speed to offhands and problem solved
Instead you choose to kill of every mage out there dps no longer viable as no hp
Support no longer viable as no hp
Genral build no longer viable as dps is so bad and shield is crap
Mellee mage build is now the only viable option and thats the very build otm r trying to get rid of
Doing Magic stuff since June 2011

Re: Why the aggressive mage nerf ?

#209
If you want mages to go support then nerfing energy shield is not the way to go either
With bosses massive area damage taking away mages only protection is just a kick in the teeth
We all know these nerfs came about because of certain exploit builds why not just nerf that build its easy to do add an attack speed to offhands and problem solved
Instead you choose to kill of every mage out there dps no longer viable as no hp
Support no longer viable as no hp
Genral build no longer viable as dps is so bad and shield is crap
Mellee mage build is now the only viable option and thats the very build otm r trying to get rid of
Ur hopeless now.... WOOT
World- Sulis
FrostKnight- LVL 222 Ranger
FrostDagger- LVL 198 Rogue
Sancus- LVL 197 Mage

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