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Re: Information About Starting Mages

#21
Would an offgroup druid be the best way to train?
I can have a group to train with or an offgroup druid.
Yes. If you can hire a druid to heal you offgroup for 1-2k gold per 15 minutes while you lix you will be doing well.

Most of us higher level mages use a dual box (2nd device) druid of our own to heal us. It is the only way to solo level a mage, well its not exactly solo, but it is by yourself.
Lol, I have an access to a higher level druid by duel-devicing. So I wont really need to be paying.

:D
Mage - 196
Ranger - 182

'Not just a team, we are a country'
#ARG #daretodream

Re: Information About Starting Mages

#22
My best advice for playing a mage buy 1000 sigals or play a rogue ive been on mage 2 years im 150 hardly any lixes used
Rogue couple of weeks no sigals and no lixes nearly 100 crazy bit is i dont auto even though damge is fairly good if i did have quick shadow steal rend and assasinate which i use like fireballs on mage just there quicker to cast theres is more of them and hardly any downtime i didnt go for sneaky simply because it is only used once in fight so simply spamming these and running to next mob has turned me into a turbo leveling machine and in pvp i anialate every class
Doing Magic stuff since June 2011

Re: Information About Starting Mages

#23
To the op, the answer to all your questions is DON'T start a mage. Seriously, it's not worth it. I'm not even going to go into the drama or complaints. Start a mage and I can guarentee that you will be miserable starting at level 125ish and definitely at 180ish unless you have godly amounts of sigils (both hp and energy). You have been warned.
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Re: Information About Starting Mages

#24
To the op, the answer to all your questions is DON'T start a mage. Seriously, it's not worth it. I'm not even going to go into the drama or complaints. Start a mage and I can guarentee that you will be miserable starting at level 125ish and definitely at 180ish unless you have godly amounts of sigils (both hp and energy). You have been warned.
Would 500 sigils split between hp and energy be enough?

The thing is, I have had a warrior and I got bored because of numerous reasons. I already have a decent level druid and tone plan on going all the way. My brother has a rogue which is amazing, and to have a repeat is useless. That leaves me with mages and rangers, and I personally think mages are a better class, provided they have sigils.
Mage - 196
Ranger - 182

'Not just a team, we are a country'
#ARG #daretodream

Re: Information About Starting Mages

#25
To the op, the answer to all your questions is DON'T start a mage. Seriously, it's not worth it. I'm not even going to go into the drama or complaints. Start a mage and I can guarentee that you will be miserable starting at level 125ish and definitely at 180ish unless you have godly amounts of sigils (both hp and energy). You have been warned.
Would 500 sigils split between hp and energy be enough?

The thing is, I have had a warrior and I got bored because of numerous reasons. I already have a decent level druid and tone plan on going all the way. My brother has a rogue which is amazing, and to have a repeat is useless. That leaves me with mages and rangers, and I personally think mages are a better class, provided they have sigils.
Hi, I honestly can't really remember for all levels but I can tell you that at 180, you need at least 1.5k energy sigils if you want to have spare points not used in energy boost.

To solo, you would need around 500-1k hp sigils while using freeze. I would go something along the lines of attack a mob, wait till hp goes down some ways, freeze and let sigils kick in, continue... The thing is, mage armour is terrible so even a 2* 180 hits around 350 ish on me. Sigils is basically why the mage class is considered the most expensive.

You can forgo the sigils for restos but you would use so many and sometimes they can't even keep up. Sigils aren't completely necessary, as evidence by me, but then for energy you would need to max energy boost (40 points at 180) and soloing is out of the question. One little bonus is that mages are great with groups and duos but you may not always get a group.

If you do or already have made a mage and intend on pushing through, I wish you luck. Basic tips would be stick with firemage, don't auto, don't add points in str, and generally keep energy equal to or above the amount of health you have.
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