#34
by Solid
I believe that OTM missed one VERY VERY important part, auto atk.
Other class are making a big fuss about our so called "OP" skill hits while they could just auto mad dps, I don't see why rangers and rogues should complain when they could just smash mobs with auto atk only.
Rogues can just 1k 1k 1k 1k auto while we poke them with our toothpicks (unless we have a blade).
Without auto our last stand is eshield and skills, and now you nerfed them...
Assume a dps rogue that does poop auto dmg (100), multiply his/her original auto dmg by 2-3 (1k x 2-3), and add it to his/her skill atks. Now you would be calling rogue op, if that's the case.
Warrior would be hitting 2k with pummel and 3k with swing.
Ranger would be doing 2.5k sharp shots.
Rogues would be doing 2k with quick strike.
Druids would be doing 2k with lightning and 3k with storm.
That's what happens when you transfer your auto atk to skill hits.
These data are based on average lvl 100 players, so don't get me started on higher lvls.
We also have poop armor, which is why eshield is there in the first place, to give us extra health to make up the poop armor. Now warrior got this shatter skill which virtually decrease our armor to 0, we are screwed. But we still got eshield right? Yeah, they decreased the power by 25%!!! Then other classes could literally one hit our shields now.
They are probably pissed at eshield's "op-ness" because they have this illusion that they are not doing dmg. Just give eshield a damn life bar too.
Mages are suppose to be doing burst dps with skills b/c they don't get the crazy auto dps other classes do, and eshield because of their paper armor. Now you nerf these 2, *sigh*. (nerf nightmare part 2, first rogues, now mages...been through both T0T)