Hi Zodiac!!
When I chose the mage class, I did not think to myself, “hmm, I know what, I’d love to be a support character, who “heals” everyone’s mana”. Nope, that didn’t even cross my mind one bit.
As I said in another post. If Harry Potter and the other mages had this skill set, Hogwarts would be a pile of rubble.
When you get to OW that 773 health is a death sentence. You will have to respec when you get higher. Which is another point? More plat sales for them.
Your spell allocation looks good from my own experiences and memory.
If I ditched this build, and went for full support, here are the spells that I would need to use, and I think that a fair few non-mage classes don’t really understand what energy well or sacrifice spell actually does.
The first thing that comes to mind is that where the hell are all the skills points going to come from? I can only max out 1 so far at my level. There are just too many skills for so few skill points.
One of my points also. If you go full support you CANNOT LEVEL without grouping at all times and are dependent on the good graces of your clannies. Tell that to any other class, LOSE ALL YOUR ATTACK SKILLS, and just put points into healing (so you can stand around and heal me in combat) and they would throw their daggers, swords and bows at you.
If I go for maxing the support spells, then I won’t be able to put any skill points in firebolt/ice shards/incinerate at all. More importantly, I won’t be able to put any skill points into eshield. So here is a scenario, which I can see potentially happening. I have my new support build, I manage to get in a group for levelling, after telling them that I can’t do any attacks, but I can support! After laughing, they tell me that we are levelling the area beyond “trees”. So I attempt to follow, and guess what, my crappy little HP of 773 aint going to get me there. I’ll be dead in seconds. How am I going to get there? Also, how will I stay alive when I cast my lures, as this seems to provoke aggro in itself.
I concur!
IMO, the developers didn’t take into account the number of skills across classes, so if I am levelling up a rogue, who has fewer skills, then fine, the current system works. For the mage and druid, we have many more skills (albeit most of them are s***, for mage that is), but still we get 1 skill per level. This is just does not work for caster classes. I think the developers need to be more innovative when it comes to mages and druids levelling skills. Why not give us one extra skill point every other level or something?
Agreed. But they the other classes will start *** how come mages get special treatment. Not asking for special treatment, ASKING FOR A LEVEL PLAYING FIELD.
Should the mage class even be designed to attempt at trying to heal energy? If so, then developers, make it so they do it properly, make it like life natures touch, and give us mana bars that we can see. I can’t help but compare this with another MMO game on portable devices, that I’m sure we all know about; I haven’t played that game for a long time now, but the mage was pretty much fun to play (although I seem to remember they had energy regen issues as well), the druid in that game had a high level spell which replenished all mana.
Which game is that? Maybe I should be playing that one.
Or perhaps, have different pre-sets, so that we can store different play styles, depending on the circumstance. There is no way I’m paying rebirth or whatever it is called to change skills.
Ya as a mage you have to respec at different stages of the game. Alt and rebirth. So more money for OTM!!!!!!
I haven’t played my mage now for a few days, out of disgust and anger. I just cannot see either style of mage offensive or supportive working the way it does at the moment.
Agreed.