Page 1 of 1

New mage weapons

Posted: Thu Jun 07, 2012 9:58 pm
by HellFighter
Ok, so i finished the quest named Retaking Faerieland and i got this weap
Image
Here i didn't cast any skill, it's the effect of the weap :
Image
Finally i just want to know if there are different kind of these weapons so feel free to post if you got a different one or if you have anything to say :D

Re: New mage weapons

Posted: Thu Jun 07, 2012 10:01 pm
by Skenkee
Yep there are more of these weapons.
But be aware they will be removed once the uses remains hit zero.

Maybe it's an idea that you can refill those weapons somewhere?

Re: New mage weapons

Posted: Thu Jun 07, 2012 10:06 pm
by HellFighter
Yes i'm not using it, i'm afraid it can disappear :lol:
+1 for your idea,
Maybe the item could be non useable till we give the right items to a guy in castle who will repair our weapon ...
I think it mustn't be easy to repair those kind of weapons because there would be too much ppl using them like WK and IL weapons

Re: New mage weapons

Posted: Fri Jun 08, 2012 3:20 pm
by Papi
Admin did say that since the quest can be done over and over again that these weapons need to have charges and disappear. In essence you can refil them. Just redo the quest and get another but it may be a different weapon.

Re: New mage weapons

Posted: Sat Jun 09, 2012 4:54 pm
by Solona
Or it could be nce f the weapons gradually restored on their own. Example: 1 point per hour. Then when depleted they just don't have the proc due to no charges. OTM could then make a store item to speed up the recharge for those who don't want to wait.

Only real problem would be to limit them so people couldn't just stock up on a particular weapon and swap as they ran out of charges. Possibly make the weapon only recharge when equipped.

Re: New mage weapons

Posted: Mon Jun 11, 2012 8:30 am
by Sir Blaze333
Or it could be nce f the weapons gradually restored on their own. Example: 1 point per hour. Then when depleted they just don't have the proc due to no charges. OTM could then make a store item to speed up the recharge for those who don't want to wait.

Only real problem would be to limit them so people couldn't just stock up on a particular weapon and swap as they ran out of charges. Possibly make the weapon only recharge when equipped.
Exactly, or maybe remove the proc once the charge is 0, leaving the weapon as it is uncharges.