Celtic Heroes

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Lure Help?

#1
Ok... Do we really know how these work?

Here is what I have read and tested a bit... But really I don't understand them.

The lure acts on the particular resistantpce of the mob. Yes?
So, half lures are relatively effective for leveling. Bosses want full lures. Is this right? Tested?

Aside from dmg increase due to resistance decrease does lure add dmg?

When the lure is adding damage how exactly does that work? Is it a fixed number? A percentage based on the attack? It seems likely to be a fixed amount in some way since it is acting on the mob, rather than than the player. Anybody figured this out?

I have been using Giants on h2h and I think I see an increase. It is hard to know since they don't work on dummies.

Anyone tested this? Anyone have a good method for testing it? Honestly, I am not sure how to really test it.
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Re: Lure Help?

#2
I try to explain this on the wiki so check it out. See damage page.

The lure only lessens monster resistance. Most normal monsters seem to have around 100-200 ish.

Yes half lures will be more than enough for leveling. 10 in each is about good usually.

Bosses probably need maxed lures but this is almost impossible to test since I can almost never see my damage numbers on them.

No one knows exactly how resistance reduces damage. Probably a curve like how focus or strength effects damage.

Dummies have no resistances so no lure will effect your damage on them.
Nerfed Mage ~140
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
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