Celtic Heroes

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Re: I am lvl140+ Mage. Are these wat we need?

#1
1) increase Mage only regen rate.
- by armor or item or watever Mage only.
2) reduce energy casting cost by 50%
3) increase fire n ice DMG by 50%
- remember Druid ( lvl140) as support class has lighting storm DMG 1700 or higher same with us!
4) reduced energy shield cooldown by 50%
5) introduce new power spell like 2x ice DMG long cool down
6) increase energy boost per tick
7) reduced 50% Hp cost on incinerate.

Wand DMG? Not really care

Well,other classes, make ur own post n don't disturb me crying here!

And well, this post gonna get reply: who cares!!

Wtf CH bully mages !

Wahhahahhahahahhahahahh
I read a post about passive skills for different classes, i think this would be perfect for a mage ATM and if it's maybe 1-2% per skill point reduction 30/30 would reduce it by 30% maybe.
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“Brevity is the soul of wit.”

Re: I am lvl140+ Mage. Are these wat we need?

#2
A passive skill which would reduce spells cost would be a nice beginning. Just (yeah we're never content) if it would work by investing points in it, it would mostly draw points away from the same spells of which you want to reduce energy cost. Energy regen skills with approptiate formulas would be better.
I like the idea of a really passive skill, that increases with your level/focus. Like, 0,2% less energy per level.
Or even better, lower casting cost by 50% on all spells for both mage and druid.

Wand damage i agree is not important for us. We're (supposed to be) spell casters, hence our main source of damage is hurling devastating nukes every other seconds. Not waving at mobs with a toothpick.

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