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Mages need to deal more damage
Posted: Wed Jan 04, 2012 1:05 am
by alex8521
well before the christmas update i think mages where useful for the trmendous power they deal but now with all the belly weopons mages are way at the bottom i hope thst you can max mages power or something.
Re: Mages need to deal more damage
Posted: Fri Jan 06, 2012 9:31 pm
by revenge
Yes yes yes yes yes yes.
Re: Mages need to deal more damage
Posted: Tue Jan 10, 2012 12:57 am
by Sir Blaze333
well before the christmas update i think mages where useful for the trmendous power they deal but now with all the belly weopons mages are way at the bottom i hope thst you can max mages power or something.
agreed
Re: Mages need to deal more damage
Posted: Tue Jan 10, 2012 1:38 am
by abaccam
I agree. Mages have a long cast time and need more damage per cast. I have the highest recoreded skill attack in Danu and it is only half the highest attack of the highest recored attack. Given the Ranger is five lvls higher than be but the damage needs to lined with what mages are suppose to do and that is inflict damage with magic. Right now we are not able to like I feel we should.
Re: Mages need to deal more damage
Posted: Tue Jan 10, 2012 5:57 pm
by Aengus
I agree, something needs to be done, I am just not sure what.
Mages, Rouges and Rangers should be the DPS classes...and they should all be relatively equal, but they are not. Right now I think, from most to least, it goes Rouge then Ranger, and Mage is at the bottom (I could be wrong).
Regardless, Warriors should be the tank class who can hold agro well, but have low DPS. This is not the case because it seems most warriors have higher DPS than me (I am ranked 3rd in Mages for skils hits on my world the last time I checked).
If I can be out damaged by Warriors, what is the motivation to have a Mage in a group?
Increasing our damage may only be part of the balancing equation, we may need to look at decreasing Warrior damage too.
Re: Mages need to deal more damage
Posted: Tue Jan 10, 2012 10:40 pm
by Sir Blaze333
I agree, something needs to be done, I am just not sure what.
Mages, Rouges and Rangers should be the DPS classes...and they should all be relatively equal, but they are not. Right now I think, from most to least, it goes Rouge then Ranger, and Mage is at the bottom (I could be wrong).
Regardless, Warriors should be the tank class who can hold agro well, but have low DPS. This is not the case because it seems most warriors have higher DPS than me (I am ranked 3rd in Mages for skils hits on my world the last time I checked).
If I can be out damaged by Warriors, what is the motivation to have a Mage in a group?
Increasing our damage may only be part of the balancing equation, we may need to look at decreasing Warrior damage too.
what makes damage so high for a warrior is full-out str. For maximum damage, a slow weapon would have to be used. DPS is a rate at which damage is done. You can hit 70's on average and still have amazing dps
Also, there is nothing wrong with the skills for a warrior.
Re: Mages need to deal more damage
Posted: Thu Jan 12, 2012 1:28 pm
by Aengus
Blaze,
You make a good point about warriors. Honestly, I am just frustrated by constantly running into the following scenario:
See a mob. Run up and start casting Ice Shards. Wait. Wait. Wait. Warrior runs in and kills the mob in one shot. Wait. Get message "Target is dead".
Like I originally said, something needs to be done. I am just not sure what.
Re: Mages need to deal more damage
Posted: Thu Jan 12, 2012 11:00 pm
by keridwyn
Blaze,
You make a good point about warriors. Honestly, I am just frustrated by constantly running into the following scenario:
See a mob. Run up and start casting Ice Shards. Wait. Wait. Wait. Warrior runs in and kills the mob in one shot. Wait. Get message "Target is dead".
Like I originally said, something needs to be done. I am just not sure what.
I hate that. And I like to lead with ice shards or lure because once you are getting hit, you are unlikely to be able to cast it without interruption.
Re: Mages need to deal more damage
Posted: Thu Jan 12, 2012 11:53 pm
by Sir Blaze333
Casting is a pain sometimes. You can't blame the melee players, because they don't know if you are just standing there or not.
Maybe add a quick (Almost instant) spell to attract the mob. Since this spell is not meant for major damage, make it weak.
As for damage, you can always decrease cooldown and add 1-2 more damage spells.
Re: Mages need to deal more damage
Posted: Fri Jan 13, 2012 8:47 am
by admin
Hi there, in the new update there are a bunch of new skills.
Mages are getting a new higher damage nuke and also area effect damage spells. This should make them more unique damage dealers and differentiate them from melee damage classes.
Thanks!